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tfs 1.3

  1. Horizon92

    Scripter Client Version

    Hello everyone! I want to help with my tfs 1.3. Can anyone add client version 10+ to my files? Because I want to have both clients. Already I used 12.64. I can pay for it. Send me pw ;) Thanks!
  2. CoolBuys1290

    Need Help with Nostalrius Server Linking

    Getting these errors while trying to link Nostalrius Linux server: /usr/bin/ld: CMakeFiles/tfs.dir/src/combat.cpp.o: in function `ValueCallback::getMinMaxValues(Player*, CombatDamage&, bool) const': combat.cpp:(.text+0x5165): undefined reference to `lua_pcallk' /usr/bin/ld...
  3. Codinablack

    TFS 1.3 Functions List June/2021

    Hey everyone, I know this list is long sought after, and that many people just want to tell everyone to look in luascript.cpp, but if you are like me, that is still more time and bs than its worth, I prefer an old school text or lua (syntax highlighting thank you) file with a LIST of the...
  4. F

    Help with Error in Dodge and Critical System tfs 1.3

    Hello guys, I came here to ask for your help. i am a very layman in open tibia and i am learning now! I was wondering if you could help me with the following mistake !. follow my login.lua:
  5. Sir Bugg

    Solved [TFS 1.3] Create playerdata table of an offline player

    Using TFS 1.3 - This may be a tricky one to explain, but let's see how it goes. I've searched the forums up and down but haven't quite found what I'm looking for. Creating a variable for playerdata returns nil unless that player is actually online. For example, it's the playerdata table that's...
  6. Snavy

    MoveEvent [1.3] Zombski 🧠🧟‍♂️

    Preview https://streamable.com/omlu69 https://streamable.com/t94vmq map setup code Create new folder in data/scripts, call it zombie Inside data/scripts/zombie/ add the following files: zombski.lua zombie.lua
  7. Snavy

    Action [1.3] BattleCity 🔥

    Inspired by Preview gamepreview (https://streamable.com/45m0vj) Setup Code inside your data/scripts/ folder create a new folder called battlecity (data/scripts/battlecity/) Download battle_city.zip and extract the files into the folder you created.
  8. Yan18

    TFS 1.X+ [TFS 1.3 - Spell] Doubt About Number Values of Table that contains the Area in a Spell

    Hello everyone! I have a doubt about the three value numbers in a table area of a Spell. I know the value 1 is the area where the creature will damage and the value 3 is the creature that is casting spell alright? But the number 2, what it means?
  9. Janusz1337

    Monster Of The Day tfs 1.3

    Hello guys, i looking for system Monster Of The Day for tfs 1.3 -once every 24 hours the monster changes -a monster that is upgraded will be displayed in position xxx -random bonuses of exp {20,15,10} optional
  10. DaBlauwk

    TFS 1.X+ Attackspeed as item attribute

    Hello! I've tried to add attackspeed to item attributes. I'm using this release: [8.6] [TFS1.3] Global + Source + Web + tools + Quest Reward System (https://otland.net/threads/8-6-tfs1-3-global-source-web-tools-quest-reward-system.271659/) I recompiled successfully and added everything here TFS...
  11. Yan18

    TFS 1.X+ [TFS 1.3] What Function Is Equivalente to onAttack or onCombat from TFS 0.X?

    Hello guys! I would like to know what function I can use to get Attacker and Target in combat to set target. I tried use the function Creature: onTargetCombat(target) from file creature.lua but it didn't work. I need to set target from monsters to my summons instead me when I have a summon. I...
  12. Snavy

    Lua Snavy & Levi - Free Scripting Service - TFS 1.3

    @Levi999x and I will be providing scripting service for free. The thread will be locked after a while but might be unlocked again later. [ REQUIREMENTS ] TFS: 1.3(+) ( github.com/otland/forgottenserver ) SCRIPTS: Actions, Creaturescripts, Globalevents, Movements, Talkactions INFO: Give...
  13. Janusz1337

    Znote Acc (Shop Category)

    Hellyo Guys, i have problem with Shop Category ZnoteAcc. This functions dont work and i dont know how to fix it ;/ Help
  14. DaBlauwk

    TFS 1.X+ TFS 1.3 onLook show frags and deaths

    Hello, having a problem with TFS 1.3, 8.6 adding onLook frags and deaths I tried to add CreatureEvent - TFS 1.0 KDR System! (https://otland.net/threads/tfs-1-0-kdr-system.221595/) to my server but kdr doesn't change Nothing changes in the database and nothing changes on the onLook, its still 0...
  15. namco

    OTClient A lot of "Could not send satistics" messages on Terminal

    It gives me a lot of these messages on the Terminal. Any clues on what the freak is up? Also, my client is lagging sometimes, are those "failed connections" causing the lags? Absolutely no errors, not on compilation nor executables, client/server-side.
  16. Janusz1337

    Solved Cmake .. Debian 9 Tfs 1.3

    Hello guys, My problem is any idea how to fix it? Thx
  17. Yan18

    TFS 1.X+ How to Equip an Item Slot on It's Respective Slot Directly without Drag From Bag

    Hello folks! As the title says, how can I add an item on it's respective slot directly without move it from bag to slot? For example, I use a talkaction and will add/create a Shield on RIght Slot, but that Shield can't be added on bag, only can add on slot. It will works to event OnEquip and...
  18. A

    TFS 1.X+ Problem with spell after transform

    Hi, I have little problem... bcs in my server I have transform system ( once vocation going to new vocation ) due to when player got new vocation he must relog bcs without relog he can't use any spell for him vocation. Someone have idea where can be problem ? TFS 1.3 , 8.6
  19. A

    Lua Addexperience in lever

    Hi, I need very simple script ( simple for you not for me xD ) . When player use lever , lever add to player experience (1945 example id lever). I don't need add storage, player can use always lever not only once :D . TFS 1.3 , 8.6
  20. War-Ots

    Solved Storage System explanation

    Helo guys, I hope is everyone doing well :) I have been studying TFS again recently and i am currenctly building a server (ending a project). I already have managed to implement some stuff based on study i have been making here in otland and also reading code, testing etc. I am currently...
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