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tfs 1.3

  1. Alkenyx

    TFS 1.3 - Implementing Quiver Problem

    Hello Folks. I'm trying to implement a quiver for pallys but my bow don't want to shoot. https://otland.net/threads/quiver-tfs-1-x-0-x.264070/page-2 Working with TFS 1.3.
  2. Alkenyx

    TFS 1.X+ Quest Chest gives Key for special doors.

    Good Morning everyone. Somehow I can't figure out how to create a simple quest: 1. Open the chest, give a key. 2. Key opens door, other chest or something else. Thats my actual not working setup: 1. Created a keychest_pergamon_graveyard.lua in my actions/scripts/quests folder. function...
  3. Alkenyx

    TFS 1.3 - Buggy Doors

    Hello everyone. Server: TFS 1.3 Client: 10.98 Remere: 3.2 and 3.7 Am I the only one who places a normal door (ID 6252) in an stone wall for example that's locked in game? I guess I must do smth wrong.. And don't tell me to use RAWs..
  4. Codinablack

    Revscripts(1.3) Custom Equipment {SYC}

    Ok everyone, I have been working on something for a few weeks in my spare time, and I'm here to share with you, a "Custom Equipment" system, that loads all your custom equipment properties thru a single xml file. Credits to : @azzkaban for original release this is based off of here Special...
  5. F

    Compiling [TFS 1.3 - 8.60] Problem to compile TFS [vcpkg x64 - MSVS 2019]

    Hey, Guys, Yesterday i tried to compile tfs 1.3 downgraded to version 8.60, but visual studio returns this error 1>------ Compilação iniciada: Projeto: theforgottenserver, Configuração: Release x64 ------ 1>iologindata.cpp...
  6. ZeroSkyer

    Lua Check Multiclient

    Hi friends. This code is from another user here from Otland. It does not allow you to attack other characters with 2 characters. What I'm looking for is that it allows you to attack with only 2 characters. Code: if self and target then if self:isPlayer() and target:isPlayer()...
  7. ZeroSkyer

    Lua global storage permanent

    Hello I am making a script to give a mount to the first 100 players that enter my server. The mount part is ready, but how can I end the event? Think of a globalstorage that adds up to 100 and when it is greater than or equal to 100 the script would stop working. It works in fact, but in the...
  8. AlexMercer777

    TFS 1.X+ I need to know if this server has viruses.

    I downloaded this datapack from this page, but I don't know if it has a virus, and if so. How do I remove them. https://tibiaking.com/forums/topic/100062-tfs-13-1098-completo-siteotclientsrcs/
  9. Horizon92

    Scripter Client Version

    Hello everyone! I want to help with my tfs 1.3. Can anyone add client version 10+ to my files? Because I want to have both clients. Already I used 12.64. I can pay for it. Send me pw ;) Thanks!
  10. CoolBuys1290

    Need Help with Nostalrius Server Linking

    Getting these errors while trying to link Nostalrius Linux server: /usr/bin/ld: CMakeFiles/tfs.dir/src/combat.cpp.o: in function `ValueCallback::getMinMaxValues(Player*, CombatDamage&, bool) const': combat.cpp:(.text+0x5165): undefined reference to `lua_pcallk' /usr/bin/ld...
  11. Codinablack

    TFS 1.3 Functions List June/2021

    Hey everyone, I know this list is long sought after, and that many people just want to tell everyone to look in luascript.cpp, but if you are like me, that is still more time and bs than its worth, I prefer an old school text or lua (syntax highlighting thank you) file with a LIST of the...
  12. F

    Help with Error in Dodge and Critical System tfs 1.3

    Hello guys, I came here to ask for your help. i am a very layman in open tibia and i am learning now! I was wondering if you could help me with the following mistake !. follow my login.lua:
  13. Sir Bugg

    Solved [TFS 1.3] Create playerdata table of an offline player

    Using TFS 1.3 - This may be a tricky one to explain, but let's see how it goes. I've searched the forums up and down but haven't quite found what I'm looking for. Creating a variable for playerdata returns nil unless that player is actually online. For example, it's the playerdata table that's...
  14. Snavy

    MoveEvent [1.3] Zombski 🧠🧟‍♂️

    Preview https://streamable.com/omlu69 https://streamable.com/t94vmq map setup code Create new folder in data/scripts, call it zombie Inside data/scripts/zombie/ add the following files: zombski.lua zombie.lua
  15. Snavy

    Action [1.3] BattleCity 🔥

    Inspired by Preview gamepreview (https://streamable.com/45m0vj) Setup Code inside your data/scripts/ folder create a new folder called battlecity (data/scripts/battlecity/) Download battle_city.zip and extract the files into the folder you created.
  16. Yan18

    TFS 1.X+ [TFS 1.3 - Spell] Doubt About Number Values of Table that contains the Area in a Spell

    Hello everyone! I have a doubt about the three value numbers in a table area of a Spell. I know the value 1 is the area where the creature will damage and the value 3 is the creature that is casting spell alright? But the number 2, what it means?
  17. Janusz1337

    Monster Of The Day tfs 1.3

    Hello guys, i looking for system Monster Of The Day for tfs 1.3 -once every 24 hours the monster changes -a monster that is upgraded will be displayed in position xxx -random bonuses of exp {20,15,10} optional
  18. DaBlauwk

    TFS 1.X+ Attackspeed as item attribute

    Hello! I've tried to add attackspeed to item attributes. I'm using this release: [8.6] [TFS1.3] Global + Source + Web + tools + Quest Reward System (https://otland.net/threads/8-6-tfs1-3-global-source-web-tools-quest-reward-system.271659/) I recompiled successfully and added everything here TFS...
  19. Yan18

    TFS 1.X+ [TFS 1.3] What Function Is Equivalente to onAttack or onCombat from TFS 0.X?

    Hello guys! I would like to know what function I can use to get Attacker and Target in combat to set target. I tried use the function Creature: onTargetCombat(target) from file creature.lua but it didn't work. I need to set target from monsters to my summons instead me when I have a summon. I...
  20. Snavy

    Lua Snavy & Levi - Free Scripting Service - TFS 1.3

    @Levi999x and I will be providing scripting service for free. The thread will be locked after a while but might be unlocked again later. [ REQUIREMENTS ] TFS: 1.3(+) ( github.com/otland/forgottenserver ) SCRIPTS: Actions, Creaturescripts, Globalevents, Movements, Talkactions INFO: Give...
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