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tfs 1.3

  1. whitevo

    [Estonia] Battle Royale beta [Client 10.98] [19:00]

    Battle Royale is an event created with Whi World engine. Beta will be held in Whi World server. If event is successful it will get its own server and host. IP: whiworld.com client: 10.98 When you are logged in Whi World, type command !royale to register into Battle Royale event. NB! players...
  2. X

    NPC Trade issue, problem with item list.

    Yo guys, after couple of hours fighting with that problem, i want to ask you for some help. I have a npc, Grizzly Adams, of course you know that after getting some points (20,40..100) we can sell him more creature products. Yeah, and there is problem. We have 2 players : First, with 20...
  3. Karain

    Team [TFS 1.3 10.98] Testers Needed for Legends of Xorath

    Legends of Xorath - Open Alpha Create an account and character on www.legendsofxorath.com Download client here Hello everyone, I see that I've peaked your interest to see what the fuzz is this all about... Well... You came to the right place, allow me to explain... I'm currently creating a...
  4. Codex NG

    CreatureEvent Orb Siphoning - New Looting Method - TFS 1.3/Otx3 - 8.6/10.98

    Based on Deathzot, looting method and from what I am told a script Archlight has recently added to their servers (see thats how much I play ot servers :p Orb looting, its basically an orb which spawns after you kill a creature and you stand on it and collect the loot, gold or experience. A...
  5. Lay

    [TFS 1.3][C++/Creaturescripts] Monsters - Non Agro.

    Hey, Looking for something like if monster have: nonAgro="1" he will not attack players, if someone hit him then will do it, obviously if players stop attacks then monster after 60 sec return to nonAgro mode.
  6. Lay

    [TFS 1.3] (Weapons) Bleeding: ignore race(undead etc) or ignore monsters.

    Hey, ye its me again. I made something like this: local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) combat:setParameter(COMBAT_PARAM_BLOCKARMOR, 1) combat:setParameter(COMBAT_PARAM_BLOCKSHIELD, 1) combat:setFormula(COMBAT_FORMULA_SKILL, 0, 0, 1, 0) local...
  7. Lay

    [TFS 1.3](Creaturescripts) onKill: When one boss died next one will appear after 1h.

    Hey, I tried but. . . arrrrr Need something looks like: local respawnTime = 60 * 60 * 1000 local config = { ['test1'] = {position = Position(1000, 1000, 7), monster = 'test2'}, ['test2'] = {position = Position(1000, 1000, 7), monster = 'test3'}, ['test3'] = {position =...
  8. Lay

    [TFS 1.3](CONDITION_INFIGHT) Doesn't work? or what?

    Hey, I have problem with this: function onSay(player, words, param) if not player:getCondition(CONDITION_INFIGHT) then player:teleportTo(player:getTown():getTemplePosition()) return false else player:sendTextMessage(MESSAGE_STATUS_SMALL, "You...
  9. miens

    Compiling Cant connect to game after tfs 1.3 recompilation

    Hello! Title pretty much says it all. I have recenly recompiled tfs 1.3 to use client version 10.41 this is the only thing i changed in the project. After logging in with otClient and selecting character client is stuck on 'connecting to the game server..." popup. Anyone got any idea what might...
  10. miens

    Invalid authentifiaction token error

    Hello! Recently I decided to recompile TFS 1.3 so that it uses client version 10.41. It took me longer than I would like to admit but it works now :) Anyway I got this problem with ot client now: when I try to login using client version 10.41 I get popup message saying "invalid authentification...
  11. login12

    Programmer I search for Programmer for TFS 1.3

    I search someone for make on job in my sources 1.3. (C++) I'm brazilian but, i don't want business with brazilian guys! (its so sucks) I will pay with paypal or something like this. I need someone for conversion one cast mine in version 9.8 sources and adapt in my sources 1.3. Thanks =)
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