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[10.77][TFS 1.2] ORTS, a real map project

I have a server 10.10 online, i wanna update, no reset look log error PLX HELP!
mysql.jpg

Did you use some 0.4/0.3.7 distro before? You need to reset your database to work with the latest one.
 
I've created a solution to witche's grimoire chest from Inquisition Quest
can someone help me to contact with github developers?
I wanna help a little with my work.

function onUse(cid, item, fromPosition, itemEx, toPosition)
if(item.uid == 1016) then
if(getPlayerStorageValue(cid, 1016) < 1) then
setPlayerStorageValue(cid, 1016, 1)
doPlayerAddItem(cid, 8702, 1)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You've found a witches' grimoire.")
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "The chest is empty.")
end
end
return true
end
 
I've created the behemoth quest rewards to your datapack.

function onUse(cid, item, fromPosition, itemEx, toPosition)
if(item.uid == 1296) then
if(getPlayerStorageValue(cid, 1296) < 1) then
setPlayerStorageValue(cid, 1296, 1)
doPlayerAddItem(cid, 2466, 1)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You've found a golden armor.")
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "The box is empty.")
end
elseif(item.uid == 1297) then
if(getPlayerStorageValue(cid, 1297) < 1) then
setPlayerStorageValue(cid, 1297, 1)
doPlayerAddItem(cid, 2520, 1)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You've found a demon shield.")
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "The box is empty.")
end
elseif(item.uid == 1298) then
if(getPlayerStorageValue(cid, 1298) < 1) then
local bag = doPlayerAddItem(cid, 1987, 1)
doAddContainerItem(bag, 2171, 1)
doAddContainerItem(bag, 2168, 1)
doAddContainerItem(bag, 2124, 1)
doAddContainerItem(bag, 2146, 4)
doAddContainerItem(bag, 2145, 3)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You've found a bag.")
setPlayerStorageValue(cid, 1298, 1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "The box is empty.")
end
elseif(item.uid == 1299) then
if(getPlayerStorageValue(cid, 1299) < 1) then
setPlayerStorageValue(cid, 1299, 1)
doPlayerAddItem(cid, 2427, 1)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You've found a guardian halberd.")
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "The box is empty.")
end
end
return true
end
 
Open one pull request in github.
 
So i am pretty noobish at this since this is my first time doing this, i got my TFS to compile but now i have a huge folder of stuff that i have no idea what to do with. i have been watching tutorials on how to do this but every one talks about a xxxx.slq file and i dont have that. what do i do after i get my server complied?
 
hey!!! the server just come down, its not apeears to be on a patron, its random it just says this


Violación de segmento (`core' generado)
 
well I just wasted 2 hours of my time following the compiling tutorial :S I downloaded the VS express 2013 for windows and it tells me i need a newer version of windows but im on a new laptop using windows 8
so do I need to try the 90 day trial maybe? figures Id hit a snag soon as I decide to try it
 
well I just wasted 2 hours of my time following the compiling tutorial :S I downloaded the VS express 2013 for windows and it tells me i need a newer version of windows but im on a new laptop using windows 8
so do I need to try the 90 day trial maybe? figures Id hit a snag soon as I decide to try it
use the x64 from the link I posted
 
what link where?? lol ill try to look for it, no time to dig thru posts right now.
I did download the desktop version, installed everything as it stated but when i try to compile it says error on every file..fails to open them
 
that datapack works fine if you don't use it directly, just take tfs 1.0 and compile yourself.
later take that datapack and insert files one by one, and starting the server with each change and testing it in game, exemple you add to your project the full inquisition quest.
npc's, actions, movements, creaturescripts or same.
now you try to do all the quest, when it's end you must wait 15mins go hunt or same if the server don't crash, do the same with other quest or npc or whatever you want
 
Well I downloaded the source from github, got the VS 2013 for desktop, followed all the steps in the compile tutorial but on each file it parsed, it reads error, cannot open file....and compile fails.

Now in the following step "register_boost_env.bat" from TFS SDK to the directory where you installed Boost C++ libraries
I did make a mistake and ran the .bat from the original download folder but I later move the file to the boost folder and ran it again.
I assumed this would overwrite or update the registry. Perhaps my earlier mistake is causing the failure to open error?
Later I will try to post the errors but as it stands, it simply isnt working for me unless im just stupid and missed something. Yeh I can use the pre-compiled one but if I dont learn this ill forever be dependent on someone else :S

Using windows 8
Visual C 2013
TFS SDK V2.0
Boost installed
latest TFS linked on the github tutorial.
 
I found error! My serve is 10.37 64bits my pc is 64bits, i open consoler to start serve
In 1min ~ 2 min the serve chose cosoler"windows need closer this program" help me my serve is offline and players need game. Ty
 
Hello guys, hope you enjoy.

NPC
Rock in a Hard Place located at Gray Island doesn't sell Avalanche Rune, so here it is fixed...

<?xml version="1.0" encoding="UTF-8"?>
<npc name="Rock in a Hard Place" script="default.lua" walkinterval="0" floorchange="0">
<health now="100" max="100"/>
<look typeex="14898"/>
<parameters>
<parameter key="module_shop" value="1" />
<parameter key="message_greet" value="Everyone on this island has gone crazy! Except for me and you, it seems. Let's {trade} like normal people would."/>
<parameter key="message_farewell" value="Promise to come back sometime, will ya?" />
<parameter key="message_walkaway" value="Hey! Don't leave me alone with all these lunatics!" />
<parameter key="shop_sellable" value="Vial,2006,5;
Calopteryx Cape,15489,15000;
Carapace Shield,15491,32000;
Closed Trap,2578,75;
Crowbar,2416,50;
Deepling Axe,15404,40000;
Deepling Squelcher,15647,7000;
Deepling Staff,15400,4000;
Depth Calcei,15410,25000;
Depth Galea,15408,35000;
Depth Lorica,15407,30000;
Depth Ocrea,15409,16000;
Depth Scutum,15411,36000;
Fishing Rod,2580,40;
Grasshopper Legs,15490,15000;
Guardian Axe,15454,9000;
Hive Bow,15643,28000;
Hive Scythe,15492,17000;
Machete,2420,6;
Necklace of the Deep,15403,3000;
Ornate Chestplate,15406,60000;
Ornate Crossbow,15644,12000;
Ornate Legs,15412,40000;
Ornate Mace,15414,42000;
Ornate Shield,15413,42000;
Pick,2553,15;
Rope,2120,15;
Scythe,2550,10;
Shovel,2554,8;
Warrior's Axe,15451,11000;
Warrior's Shield,15453,9000;
Watch,2036,6;
Wooden Hammer,2556,15;
Axe,2386,7;
Battle Axe,2378,80;
Battle Hammer,2417,120;
Bone Club,2449,5;
Bone Sword,2450,20;
Carlin Sword,2395,118;
Club,2382,1;
Crowbar,2416,50;
Dagger,2379,2;
Double Axe,2387,260;
Fire Sword,2392,1000;
Halberd,2381,400;
Hand Axe,2380,4;
Hatchet,2388,25;
Katana,2412,35;
Longsword,2397,51;
Mace,2398,30;
Morning Star,2394,100;
Orcish Axe,2428,350;
Rapier,2384,5;
Sabre,2385,12;
Short Sword,2406,10;
Sickle,2405,3;
Spike Sword,2383,240;
Studded Club,2448,10;
Sword,2376,25;
Throwing Knife,2410,2;
Two Handed Sword,2377,450;
War Hammer,2391,470;
Battle Shield,2513,95;
Brass Armor,2465,150;
Brass Helmet,2460,30;
Brass Legs,2478,49;
Brass Shield,2511,25;
Chain Armor,2464,70;
Chain Helmet,2458,17;
Chain Legs,2648,25;
Coat,2651,1;
Copper Shield,2530,50;
Doublet,2485,3;
Dwarven Shield,2525,100;
Iron Helmet,2459,150;
Jacket,2650,1;
Leather Armor,2467,12;
Leather Boots,2643,2;
Leather Helmet,2461,4;
Leather Legs,2649,9;
Legion Helmet,2480,22;
Plate Armor,2463,400;
Plate Legs,2647,115;
Plate Shield,2510,45;
Scale Armor,2483,75;
Small Axe,2559,5;
Soldier Helmet,2481,16;
Steel Helmet,2457,293;
Steel Shield,2509,80;
Studded Armor,2484,25;
Studded Helmet,2482,20;
Studded Legs,2468,15;
Studded Shield,2526,16;
Swampling Club,20104,40;
Viking Helmet,2473,66;
Viking Shield,2531,85;
Wooden Shield,2512,5;
Bow,2456,100;
Crossbow,2455,120;
Spear,2389,3;
Compound Eye,15486,150;
Crawler Head Plating,15482,210;
Deepling Breaktime Snack,15424,90;
Deepling Claw,15455,430;
Deepling Guard Belt Buckle,15423,230;
Deepling Ridge,15452,360;
Deepling Scales,15430,80;
Deepling Warts,15425,180;
Deeptags,15426,290;
Dung Ball,15622,130;
Eye of a Deepling,13870,150;
Key to the Drowned Library,15422,330;
Kollos Shell,15480,420;
Spellsinger's Seal,15421,280;
Spidris Mandible,15485,450;
Spitter Nose,15481,340;
Swarmer Antenna,15479,130;
Waspoid Claw,15483,320;
Waspoid Wing,15484,190"/>
<parameter key="shop_buyable" value="
Stone Shower Rune,2288,37;
Avalanche Rune,2274,37;
Thunderstorm Rune,2315,37;
blank rune,2260,10;
chameleon rune,2291,210;
convince creature rune,2290,80;
cure poison rune,2266,65;
destroy field rune,2261,15;
energy field rune,2277,38;
energy wall rune,2279,85;
explosion rune,2313,31;
fire bomb rune,2305,117;
fire field rune,2301,28;
fire wall rune,2303,61;
great fireball rune,2304,45;
great health potion,7591,190;
great mana potion,7590,120;
great spirit potion,8472,190;
health potion,7618,45;
heavy magic missile rune,2311,12;
intense healing rune,2265,95;
light magic missile rune,2287,4;
mana potion,7620,50;
poison field rune,2285,21;
poison wall rune,2289,52;
spellbook,2175,150;
stalagmite rune,2292,12;
strong health potion,7588,100;
strong mana potion,7589,80;
sudden death rune,2268,108;
ultimate healing rune,2273,175;
ultimate health potion,8473,310;
wand of cosmic energy,2189,10000;
terra rod,2181,10000;
wand of decay,2188,5000;
wand of dragonbreath,2191,1000;
wand of vortex,2190,500;
Underworld Rod,8910,22000;
Wand of Starstorm,8920,18000;
necrotic rod,2185,5000;
snakebite rod,2182,500;
Wand of Voodoo,8922,22000;
Wild Growth Rune,2269,160;
Hailstorm Rod,2183,15000;
Magic Wall Rune,2293,116;
Paralyze Rune,2278,700;
Wand of Inferno,2187,15000;
Backpack,1988,20;
Basket,1989,6;
Bottle,2007,0,3;
Bucket,2005,0,4;
Candelabrum,2041,8;
Candlestick,2047,2;
Closed Trap,2578,280;
Crowbar,2416,260;
Fishing Rod,2580,150;
Machete,2420,35;
Pick,2553,50;
Present,1990,10;
Rope,2120,50;
Scythe,2550,50;
Shovel,2554,50;
Torch,2050,2;
Watch,2036,20;
Worm,3976,1;
Axe,2386,20;
Battle Axe,2378,235;
Battle Hammer,2417,350;
Bone Sword,2450,75;
Carlin Sword,2395,473;
Club,2382,5;
Crowbar,2416,260;
Dagger,2379,5;
Hand Axe,2380,8;
Longsword,2397,160;
Mace,2398,90;
Morning Star,2394,430;
Rapier,2384,15;
Sabre,2385,35;
Short Sword,2406,26;
Sickle,2405,7;
Spike Sword,2383,8000;
Sword,2376,85;
Throwing Knife,2410,25;
Two Handed Sword,2377,950;
War Hammer,2391,10000;
Brass Armor,2465,450;
Brass Helmet,2460,120;
Brass Legs,2478,195;
Brass Shield,2511,65;
Chain Armor,2464,200;
Chain Helmet,2458,52;
Chain Legs,2648,80;
Coat,2651,8;
Doublet,2485,16;
Dwarven Shield,2525,500;
Iron Helmet,2459,390;
Jacket,2650,12;
Leather Armor,2467,35;
Leather Boots,2643,10;
Leather Helmet,2461,12;
Leather Legs,2649,10;
Plate Armor,2463,1200;
Plate Shield,2510,125;
Scale Armor,2483,260;
Soldier Helmet,2481,110;
Steel Helmet,2457,580;
Steel Shield,2509,240;
Studded Armor,2484,90;
Studded Helmet,2482,63;
Studded Legs,2468,50;
Studded Shield,2526,50;
Viking Helmet,2473,265;
Viking Shield,2531,260;
Wooden Shield,2512,15;
Arrow,2544,3;
Bolt,2543,4;
Bow,2456,400;
Crossbow,2455,500;
Crystalline Arrow,18304,20;
Drill Bolt,18436,12;
Earth Arrow,7850,5;
Envenomed Arrow,18437,12;
Flaming Arrow,7840,5;
Flash Arrow,7838,5;
Onyx Arrow,7365,7;
Piercing Bolt,7363,5;
Power Bolt,2547,7;
Prismatic Bolt,18435,20;
Royal Spear,7378,15;
Shiver Arrow,7839,5;
Sniper Arrow,7364,5;
Spear,2389,9;
Tarsal Arrow,15648,6;
Throwing Star,2399,42;
Vortex Bolt,15649,6;
Label,2599,1;
Letter,2597,5;
Parcel,2595,10" />
</parameters>
</npc>

Regards, javiKINGA
 
Hello guys, hope you enjoy.

MONSTERS
Inquisition Bosses don't loot new items, so here they are fix

Annihilon, Hellgorak, Golgordan, Leviathan, Madareth, Ushuriel, Zugurosh.


 

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