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[8.60] The Forgotten Server 0.4

Fir3element

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Report any bug.

- Changelog:
  • Yellow skull fixed
  • Fixed monsters walking through corpses
  • War system fixed
  • Advertising block otimized
  • Cast system fixed
  • Crash bugs fixeds
  • Added exhaust on buy/sell items
  • Account manager with options for town
  • /ghost stacking fixed
  • !disband fixed
  • Linux bugs fixed
  • Aleta som fixed
  • Rings bug fixed
  • Add support for Visual Studio
  • Battle removed on PZ
  • Anti-house trash

- Downloads:

- Scans:
 

Attachments

You Should Check This Commit

Code:
if(player->getZone() != ZONE_PROTECTION && player->hasCondition(CONDITION_INFIGHT))

they player will never be able to logout unless he is in Protection zone..

Nice Release Tho,Thanks :)
 
Last edited by a moderator:
Something is wrong, if I try to login it said "Wrong password" but I wrote everything right ? o_O
 
Thanks for the support. I understand now. This is like basics I guess and I'm new to creating ots. I want to learn some coding and basics about hosting servers etc any tips where I can learn more about those things so we don't need to make more noob posts like mine? :)
 
Thanks for the support. I understand now. This is like basics I guess and I'm new to creating ots. I want to learn some coding and basics about hosting servers etc any tips where I can learn more about those things so we don't need to make more noob posts like mine? :)

Just read the // stuffs if it's about a website. Mostly all explains what are you doing.
 
I compiled it on Debian 8.3 64x. It seems it doesn't bin on the ports. I'm sure it's not my router because running another distribution binds to the ports and I connect to them externally.
 
I compiled it on Debian 8.3 64x. It seems it doesn't bin on the ports. I'm sure it's not my router because running another distribution binds to the ports and I connect to them externally.
I have made a ticket. Turns out it probably is something else but it is related to this issue.
 
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