What do you mean when you say "Do a website?" Do you need an account manager? There are a few here on otland.hey would u mind to help me out and do a website with the rest of the server i forgot how to do it
[11:59:45.930] > Paying houses...
[11:59:45.931] Houses paid in 0.001 seconds.
[11:59:45.931] > Saving server...
[11:59:46.097] > SAVE: Complete in 0.166 seconds using binary house storage.
[11:59:46.106] Preparing to shutdown the server- done.
theforgottenserver: /usr/include/boost/thread/pthread/condition_variable_fwd.hpp :81: boost::condition_variable::~condition_variable(): Assertion `!ret' failed.
Aborted
Then edit it.What's up with the spells though? The formula must be completely off because the default Exura heals 1 hp to begin with and goes up 1 after a couple levels. At lvl 18 with ml 2 on a knight exura heals 4 health. Other vocations heal more of course, but nothing close to what it is supposed to be.
Well duuuh. Guess i'll have to make it as strong as a uh because doubling it's effects didn't change anything...Then edit it.
Was that your first time looking at a spell?Well duuuh. Guess i'll have to make it as strong as a uh because doubling it's effects didn't change anything...
Was just hoping there would be a better way to fix it or at least compliment with a base heal like other versions have in their script. Guess it's programmed differently.
Not at all, been doing ots since 7.4, but it seems this particular version does not have any way to input a base heal unlike other which use a better formula. Sure it could be corrected by reprogramming but that's not of interest.Was that your first time looking at a spell?
You can get the rev of 0.4 you want here, it includes sql schema and all the files needed.Can someone give me x64 with all files sql etc?
You look in the LUA files for the spell you want and change the min/max values.So what I must do with spell?
Where can I change the value of treatment in the case of "exura," etc.?
Where change the value of hit for example, "Exevo Gran Mas Frigo"?
Why in this engine value of heal/hit is too low?
Sorry for my English.
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ICETORNADO)
setAttackFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 5, 5, 6, 12)
local area = createCombatArea(AREA_CROSS5X5)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Which value is min/max?
eternal winter.lua
Code:local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ICETORNADO) setAttackFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 5, 5, 6, 12) local area = createCombatArea(AREA_CROSS5X5) setCombatArea(combat, area) function onCastSpell(cid, var) return doCombat(cid, combat, var) end
setAttackFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 5, 5, 6, 12)
Nope.Is there any option other than the correct spell each separately?
THX
Actually...Nope.
Values are scripted into each and every spell made, no way to change them all at once unless you have an editor that can find&replace everything with that certain value and change it with all files open.
function setAttackFormula(combat, type, minl, maxl, minm, maxm, min, max)
local min, max = min or 0, max or 0
return setCombatFormula(combat, type, -1, 0, -1, 0, minl, maxl, minm, maxm, min, max)
end