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Aako

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Hey guys! mabye this is a very stupid question, but I want to know HOW I can make animated text like this:



Please help, I will rep+ if you helpme
 
the problem is, I dont know what is it? if is a action, or creaturescript, or movement? or globalevent
 
as I said, GOD GAVE YOU A BRAIN, USE IT?!

http://otland.net/search.php?searchid=710551
Why didn't you use your brain aswell in many of cases you made threads for? Most of them are simple things that could be solved within few minutes if you actually used your brain.
It's one of them: http://otland.net/f16/error-globalevent-check-please-128418/

Side note, god doesn't exist.

@Topic:
It's globalevent, try to search for Talking Teleports or something like this, can't really remind myself how the release was called.
 
http://otland.net/search.php?searchid=710551
Why didn't you use your brain aswell in many of cases you made threads for? Most of them are simple things that could be solved within few minutes if you actually used your brain.
It's one of them: http://otland.net/f16/error-globalevent-check-please-128418/

Side note, god doesn't exist.

@Topic:
It's globalevent, try to search for Talking Teleports or something like this, can't really remind myself how the release was called.

thank you, rep+++
 
Code:
--[[
	Talking Tp/signs/tiles for TFS 0.3+
	by Maxi (Shawak)
]]--

local text, effects = {
	{{x=1095,y=1217,z=7}, "Depot", TEXTCOLOR_BLUE},
	{{x=1096,y=1217,z=7}, "Trainers", TEXTCOLOR_GREEN}
}, {
	{{x=1095,y=1217,z=7}, CONST_ME_MAGIC_GREEN},
	{{x=1096,y=1217,z=7}, CONST_ME_ENERGYAREA}
}

function onThink(interval, lastExecution)
	for _, t in ipairs(text) do
		doSendAnimatedText(t[1], t[2], t[3])
	end
	for _, area in ipairs(effects) do
		doSendMagicEffect(t[1], t[2])
	end
	return true
end
Use the search engine next time. Took me two seconds to find it.

Credits to: Shawak and Cykotitan.
 
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