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Attack speed slower while healing

I think when you use the rune or any item, it resets the time for next auto attack that's why it looks like it slower.
 
Lua:
-- Item Usage
timeBetweenActions = 1
timeBetweenExActions = 1
well i set this in config.lua to 1 and 1 to remove exhaust from stairs, holes cause it affects pvp in highexp servers if it didn't work normally for you in your player.cpp
Code:
void Player::onWalk(Direction& dir)
{
    Creature::onWalk(dir);
    setNextActionTask(nullptr);
    //setNextAction(OTSYS_TIME() + getStepDuration(dir));
}

just block the third line

iam not sure 100% this will solve your issue but i think so
 
I think when you use the rune or any item, it resets the time for next auto attack that's why it looks like it slower.

and how can I solve this problem then?

Lua:
-- Item Usage
timeBetweenActions = 1
timeBetweenExActions = 1
well i set this in config.lua to 1 and 1 to remove exhaust from stairs, holes cause it affects pvp in highexp servers if it didn't work normally for you in your player.cpp
Code:
void Player::onWalk(Direction& dir)
{
    Creature::onWalk(dir);
    setNextActionTask(nullptr);
    //setNextAction(OTSYS_TIME() + getStepDuration(dir));
}

just block the third line

iam not sure 100% this will solve your issue but i think so

I will try it in some mins
 
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