As you know, I haven't done a major update including many new features in quite a while. That's about to change!
First of all, to start off the teaser, lets look at some of the additions to the Cave Walker. We now have full functionality to sell items, drop items, use items on yourself, and put items in depot. Probably one of the coolest parts is that it will actually scan the entire floor of depot you are on and find a chest to open. Here, we have a look at what can be done with the new and improved system.
If you study, you will notice this script heads to town when less than 5 mana pots. It will then deposit all of your cash, withdraw just enough to buy 5 backpacks of mana potions, drink all your remaining potions (which wont be more than 5) sell vials, drop the old empty backpacks, buy 5 new backpacks, deposit the gold from the vials, walk to depot, locate and open a depot chest, put item loot into the depot chest, and finally walk back to the cave and continue hunting.
Here we can see a screen shot of the trade window interface.
(I've made a small typo in this shot, but its fixed. So if you notice it, ignore it.
Now, while that in itself is quite an amazing addition, theres still more.
I have added a new training system. "What does it do," you ask?
- Stop attacking certain creatures at a certain health %
- Refrain from attacking a certain creature until its health is above a certain percent
- Kill a certain creature if configured too, but only if no other creatures can be targeted
- Use a different fight mode (Balanced, Full Attack, Full Defense) for each creature
- Set different configurations for each "Training Partner"
- When a new creature appears, if it has a certain name, add it as a training partner with pre-defined settings.
- This also comes with an ammo refiller
And if you think that stuff is cool, just wait until you see the features which I haven't yet spoiled!