Do you have suggestions to fix that?
You are right about the wands, but the attack attribute works like a Tibia skill (sword/club/axe).
So it means, to make the attack good for the melee vocations, I would need to increase a lot the weapons attack, since no one has attributes yet.
I need some solution that can give players on Rookie Island the possibility to attack without using the attack attribute as base, something like HMM rune.
But how to? Just put runes on shop at Rookie Island? Or it should be a more complex way to get the runes? Or not use runes, but other thing that you might have in mind.
If you want to help, just say so. I'm here to make the best I can.
Some people are helping and I'm always fixing almost everything they ask as possible.
separate damage formula for vocation 0 ? slightly mod orignal one?