Just upload the mysql file its inside your foldersIs there any way that I can switch to SQLite from MySQL ?
I think I'm misunderstood, I want to run the server and instead of establishing a connection to MYSQL, it instead uses the local database of SQLiteJust upload the mysql file its inside your folders
Find the mysql file its stored in the same folder that is the sqlite file remember to change the configs in your config.lua fileI think I'm misunderstood, I want to run the server and instead of establishing a connection to MYSQL, it instead uses the local database of SQLite
This was done in earlier servers, before 8.60, I just really wish it could be done again.
CXXLD theotxserver
spells.o: In function `Spell::postSpell(Player*, unsigned int, unsigned int) const':
/home/milk/Desktop/otxserver-otxserv2/path_7_x/sources/spells.cpp:1069: undefined reference to `Player::changeSoul(int)'
weapons.o: In function `Weapon::onUsedWeapon(Player*, Item*, Tile*) const':
/home/milk/Desktop/otxserver-otxserv2/path_7_x/sources/weapons.cpp:465: undefined reference to `Player::changeSoul(int)'
collect2: error: ld returned 1 exit status
Makefile:466: recipe for target 'theotxserver' failed
make[1]: *** [theotxserver] Error 1
make[1]: Leaving directory '/home/milk/Desktop/otxserver-otxserv2/path_7_x/sources'
Makefile:409: recipe for target 'all' failed
make: *** [all] Error 2
you can modify for me the protocol login to 10.55is more easy if you use otx 2.8
OTX Server 2.8 - " LEZICK "
You must change it in config or spells.xml - I got the same problem and i fix it. but don't remember howsources for 8.0 8.1 have errors in black skull this msg "you may not cast area spells while you have a black skull"
anyone can help ???? i think is in spells.cpp
You must change it in config or spells.xml - I got the same problem and i fix it. but don't remember how
I could not fix the problem
dont use this shit bro its outdated and unssuportedsources for 8.0 8.1 have errors in black skull this msg "you may not cast area spells while you have a black skull"
anyone can help ???? i think is in spells.cpp
Ups XD Fix crash on 7x:
Fix crash on 7x (castSystem) by brewsterl · Pull Request #65 · mattyx14/otxserver
dont use this shit bro its outdated and unssuported
Tile* checkTile = map.getTile(toPos);
if (checkTile && thing->getItem() && checkTile->getItemCount() >= 10) {
player->sendCancelMessage("You may not throw anymore items on this tile.");
return;
}
To add a limit on tile items add this in game.cpp
Game:layerMoveThing
Code:Tile* checkTile = map.getTile(toPos); if (checkTile && thing->getItem() && checkTile->getItemCount() >= 10) { player->sendCancelMessage("You may not throw anymore items on this tile."); return; }