Ultimate mana should be added to your potions.lua in your actions folder.
Cast, find the one you got, add the code and compile - you might have to update the code abit if your TFS is older / newer.
Walk through players same as cast, there are plenty of "tutorials" here on OTLand, just add the code and compile.
Allright, but this with the potions.lua in actions can you help me with it, i've searched around and i got it work with red text and crach with purple, but the manas went unlimited same as health.
Potions.lua
[LUA]local config = {
-- strong health potion
[7588] = {health = {min = 250, max = 350}, vocations = {3, 4}, text = 'paladins and knights', level = 50, emptyId = 7634},
-- strong mana potion
[7589] = {mana = {min = 115, max = 185}, vocations = {1, 2, 3}, text = 'sorcerers, druids and paladins', level = 50, emptyId = 7634},
-- great mana potion
[7590] = {mana = {min = 150, max = 350}, vocations = {1, 2}, text = 'sorcerers and druids', level = 80, emptyId = 7635},
-- great health potion
[7591] = {health = {min = 425, max = 575}, vocations = {4}, text = 'knights', level = 80, emptyId = 7635},
-- health potion
[7618] = {health = {min = 125, max = 175}, emptyId = 7636},
-- mana potion
[7620] = {mana = {min = 75, max = 180}, emptyId = 7636},
-- great spirit potion
[8472] = {health = {min = 250, max = 350}, mana = {min = 150, max = 250}, vocations = {3}, text = 'paladins', level = 80, emptyId = 7635},
-- ultimate health potion
[8473] = {health = {min = 450, max = 600}, vocations = {4}, text = 'knights', level = 130, emptyId = 7635},
-- POT NOVOS
-- ultimate mana potion 26029
[26029] = {mana = {min = 300, max = 520}, vocations = {1, 2}, text = 'sorcerers and druids', level = 130, emptyId = 7635},
-- Supreme Health Potion 26031
[26031] = {health = {min = 650, max = 780}, vocations = {4}, text = 'knights', level = 200, emptyId = 7635},
-- Ultimate Spirit Potion 26030
[26030] = {health = {min = 400, max = 430}, mana = {min = 250, max = 350}, vocations = {3}, text = 'paladins', level = 130, emptyId = 7635},
-- antidote potion
[8474] = {antidote = true, emptyId = 7636},
-- small health potion
[8704] = {health = {min = 60, max = 85}, emptyId = 7636}
}
local antidote = Combat()
antidote:setParameter(COMBAT_PARAM_TYPE, COMBAT_HEALING)
antidote:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
antidote:setParameter(COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
antidote:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
antidote:setParameter(COMBAT_PARAM_DISPEL, CONDITION_POISON)
local exhaust = Condition(CONDITION_EXHAUST_HEAL)
exhaust:setParameter(CONDITION_PARAM_TICKS, (configManager.getNumber(configKeys.EX_ACTIONS_DELAY_INTERVAL) - 100))
-- 1000 - 100 due to exact condition timing. -100 doesn't hurt us, and players don't have reminding ~50ms exhaustion.
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
local potion = config[item.itemid]
if not potion then
return true
end
if target.itemid ~= 1 or target.type ~= THING_TYPE_PLAYER then
return false
end
if player:getCondition(CONDITION_EXHAUST_HEAL) then
player:sendTextMessage(MESSAGE_STATUS_SMALL, Game.getReturnMessage(RETURNVALUE_YOUAREEXHAUSTED))
return true
end
if potion.antidote and not antidote:execute(target, Variant(target.uid)) then
return false
end
if (potion.level and player:getLevel() < potion.level)
or (type(potion.vocations) == 'table' and not isInArray(potion.vocations, player:getVocation():getBase():getId()))
and not (player:getGroup():getId() >= 2) then
player:say(string.format('This potion can only be consumed by %s of level %d or higher.', potion.text, potion.level), TALKTYPE_MONSTER_SAY)
return true
end
if type(potion.health) == 'table' and not doTargetCombatHealth(0, target, COMBAT_HEALING, potion.health.min, potion.health.max, CONST_ME_MAGIC_BLUE) then
return false
end
if type(potion.mana) == 'table' and not doTargetCombatMana(0, target, potion.mana.min, potion.mana.max, CONST_ME_MAGIC_BLUE) then
return false
end
player:addAchievementProgress('Potion Addict', 100000)
player:addCondition(exhaust)
doCreatureSayWithRadius(target, 'Aaaah...', TALKTYPE_MONSTER_SAY, 2, 2)
local topParent = item:getTopParent()
if topParent.isItem and (not topParent:isItem() or topParent.itemid ~= 460) then
local parent = item:getParent()
if not parent:isTile() and (parent:addItem(potion.emptyId, 1) or topParent:addItem(potion.emptyId, 1)) then
item:remove(1)
return true
end
end
Game.createItem(potion.emptyId, 1, item:getPosition())
item:remove(1)
return true
end[/LUA]
Ultimate mana should be added to ur potions.lua in your actions folder.
Cast, find the one you got, add the code and compile - you might have to update the code abit if your TFS is older / newer.
Walk through players same as cast, there are plenty of "tutorials" here on OTLand, just add the code and compile.
It succeded, i want the client updated and now i need to fix the cast and walk thru, can you help me with the walk thru and where do i find the cast code?