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Eterna Mapping - Leo's Thread

leonardo ramos

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I was a bit bored and decided to move on the Pandoria Project that had been stopped for years.
I'll probably never put it online, but maybe I'll finish the map one day-or not.

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In the first picture i think there is a bit much pillars but second picture is great! :)
 
i dont really like that bright-green grass in the second pic (venore like), but otherwise i like your pics. the veno-like city is my fav
 
I confess that I do not really know what to do, for every npc I add on my map, I have idea of a long and elaborate quest, which includes another 4 or 5 npcs. I form a network and I can not proceed because I have no map to make it happen. is very sad
 
I confess that I do not really know what to do, for every npc I add on my map, I have idea of a long and elaborate quest, which includes another 4 or 5 npcs. I form a network and I can not proceed because I have no map to make it happen. is very sad
Finish the map first then work on scripts?
 
Finish the map first then work on scripts?
It's a bit difficult to do without each other. Many parts of the map are made specifically for a quest, or are decorated for it.

For each npc that I add to the map, it is necessary to create a new story, because it is a new character, with peculiar characteristics. Your family is different from the others, your life experiences are also varied.
So when I create a npc, I always end up involving other characters that are not yet present in the game. And so I get distressed for not having the place where to insert this npc. The development of the game is compromised, because I have to stop the pace of character / quests elaboration to make the environment of the same, and when I do, other characters appear and I see myself in an endless loop of ideas endless.
 
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