gamefate when?Fun server, taking a lil break from my own developing.
Thanks for the nostalgia 3alola1 I'm Ni**er ingame.
Currently i'm solving the crash issue and there will be a big update tommrow and thanks for the feedbackOT constantly crashing/lagging admin hasn't solved it for over a week. Just a copy paste of old natala/cinara map with some extra features.
Was nice for the nostalgia, but you no major changes have been made
Have you ever heard about teasers? or updates? even big games add things in their trailer and add it later as an update. so Triple AAA games is false marketing?Also why is the picture in your presentation of the dungeon that has yet to be realesed? It's the same dungeon from the "teasers" section. Your ot only offers 1 dungeon atm and its doable after playing like 30 minutes. I would call that false marketing
The one dungeon available is full of dwarves and is only good for getting mount/addon item. Marketing your OT as having dungeon(s) is false advertising indeed. Also you put a level cap on it, so high levels couldn't even do it, took you 1 week to fix it after numerous reports lol.Have you ever heard about teasers? or updates? even big games add things in their trailer and add it later as an update. so Triple AAA games is false marketing?
Just saw your profile you only doubt OTS so I wont argue no more.The one dungeon available is full of dwarves and is only good for getting mount/addon item. Marketing your OT as having dungeon(s) is false advertising indeed.
This isn't an argument, it's a fact. We could also mention the fact that there was huge bug on ot making players able to get virtually infinite magic level. You "fixed" it, then it was yet again abused by players.Just saw your profile you only doubt OTS so I wont argue no more.
and lastly thanks for the feedback if you really enjoying the server you could say it as a suggestions.
Yet. "Fixed" and yet again abused by players. And also "Fixed"This isn't an argument, it's a fact. We could also mention the fact that there was huge bug on ot making players able to get virtually infinite magic level. You "fixed" it, then it was yet again abused by players.
If you have to fix it twice then it wasn't fixed in the first place lmaoYet. "Fixed" and yet again abused by players. And also "Fixed"
This is the first ot release there is more content yet to come even tho we had a lot of content to explore and yeah I know llrath Darr and Frost KingHonestly it was fun for the nostalgia but you have made changes that just doesnt fit in the way old natala used to be, donation items and quest items are different, there was a reason why some items existed like firewalker boots having fire protection and not fire field protection, this was needed because of Sand Man monsters and other super op UE mobs. And where is rainbow shield? Those shields were a major part of natala and were really needed for each vocation, also the attackspeed? hello? It feels like to me that you just modified things without actually knowing how the gameplay works.
I also remember that you could explore and find strong monsters and bosses like Lrath Darr or Frost King, cant remember their names exactly but there were also Archangel and a lot of other stuff, where are these? And yes i know there are things you can explore and find but its mostly just for addons and not actual hunting spots and secrets that you can find on your own. I'm not saying im disappointed, im just very sad that it didnt get better in 15 years lol
I think the remaining players have already been more than generous by sticking with this OT despite the constant crashes, lag, and lack of content. On top of that, we have an admin who hasn’t even played his own server. A good example is some of the addon requirements: three firewalker boots (which are best-in-slot when upgraded), one glooth cape (currently best-in-slot for mages), and 40 frost dragon scales from a contested boss that only spawns every 30 minutes with abysmal drop ratesHonestly it was fun for the nostalgia but you have made changes that just doesnt fit in the way old natala used to be, donation items and quest items are different, there was a reason why some items existed like firewalker boots having fire protection and not fire field protection, this was needed because of Sand Man monsters and other super op UE mobs. And where is rainbow shield? Those shields were a major part of natala and were really needed for each vocation, also the attackspeed? hello? It feels like to me that you just modified things without actually knowing how the gameplay works.
I also remember that you could explore and find strong monsters and bosses like Lrath Darr or Frost King, cant remember their names exactly but there were also Archangel and a lot of other stuff, where are these? I loved that you made hidden statues and other signs that have premium codes, what i didnt like about that was how easy it was to find it. Be more creative and hide it better, make things hard to get. And yes i know there are other things you can explore and find but its mostly just for addons and not actual hunting spots and secrets that you can find on your own. I'm not saying im disappointed, im just very sad that it didnt get better in 15 years lol
Also content was a big issue with natala, same with the old version. And this version also basically have the same amount of content it did 15 years ago, we need more things dude, explore hunt questlines bla bla, you can see that there are aloooot of complaints in your discord about this and people wont have the patience to stay.