* Added better pathing to the Malikanu farms to allow players to find Barton a little easier
* Adjusted loot chances of better items and from bosses / champions
* Changed opening times for Dar'Saye bank and post office to 7:00 to 20:00 o'clock
* Increased damage of nearly all combat skills
* Reduced gem sell price inside the shops
* Renamed Beholder to Soul Reaper
* Renamed Elder Beholder to Soul Eater
* Removed all ressource costs (combat / mana) from primary attacks
* Removed all ressource cost from passive skills like healing, light, and so on (expect passive combat skills like inferno)
* Removed Malikanu Orc Raid from the game, as it would make the quest area for newcomers not accessable
* Removed the level gate at the lower old temple floors of Dar'Saye and replaced it with a normal door
* Fixed not working elemental damage provided by weapons
* Fixed not working unlocked skill upgrades on items
* Fixed experience gain bonus not applied from killed creatures
* Fixed Ghosts which are now killable with normal weapons as well
* Fixed not working damage to life and damage to mana
* Fixed inferno spell which will no longer cause damage with the power up part
* Fixed items not migrated to the new system applying plenty of bonues values to players, causing an imbalancement (they now start with the name 'Old' and have the description 'In ancient times this might have been a very usefull item. Nowadays it's useless.' set on them
* Fixed plenty of map and typo issues
* Fixed gem sellers who are now buying listed gems again
* Fixed an issue with map walk sometimes bugged by blocking objects, causing your character to only do one step for new map walk events until you relog
* Fixed a small issue which will now prevent creatures from droping loot in case of beeing killed by a Npc
* Fixed an issue with healing or light skills which could not be casted inside protection zones
* Fixed an issue with power up spells (like inferno), causing the player to be unable to walk in case of having died during the power up part