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[Global ] REAL MAP! New server low-mid rate (8.6) Questions

Grundarn

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Hi,

We are starting a new server in the coming month and have a few questions that we would like to ask you, the community. We are starting a serious low-mid rate 8.6 server. But we have some questions that we would like to ask the community. We as developers want to have a serious "longer" term 8.6 server that you as a player have to grind a bit to get higher level and get better equipment. The server will keep the old quests that were available at the time and some quests that we developers have created ourselves. There will be no portals for easy travels, but you can easily travel by boat to the other cities around the map.

The only thing that you can buy in the shop is Premium membership in two different sets, either you buy 14 days premium or a months premium membership. We would like to have a server that are not a PAY TO WIN server but instead you have to work for your levels and care about dying etc, more of how Tibia was back in 8.6 but with a bit higher exp rate etc.

1. Do you guys think that we should use training monks?
2. Should you be allowed to bot on the server?
3. Sell rare addon items (and lower the lootrate for addons to 1x) OR only be able to do the quest to obtain the addons.
4. Do you guys think its a good idea to have original 8.6 quests such as Djinn/Rashid and the quest to be able to go to Yalahar?
5. Purchase AoL and Bless like in RL? OR should it be possible to purchase with commands like "!aol" "!bless" (AoL will cost 5cc)
6. Do you like the idea of buying houses with just "!buyhouse" or should we add a feature such as bidding on our website?
7. Is there even an interest in having Rookgaard and to have the old school Tibia feeling (You will spend approx 15-20 minutes here) then go to main. Or should this be removed?
8. Should we add custom towns such as Gengia and Pyre OR should it be pure RL map (alternatively add the custom towns later on).
 

carre

Intermediate OT User
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Apr 23, 2013
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Hi,

We are starting a new server in the coming month and have a few questions that we would like to ask you, the community. We are starting a serious low-mid rate 8.6 server. But we have some questions that we would like to ask the community. We as developers want to have a serious "longer" term 8.6 server that you as a player have to grind a bit to get higher level and get better equipment. The server will keep the old quests that were available at the time and some quests that we developers have created ourselves. There will be no portals for easy travels, but you can easily travel by boat to the other cities around the map.

The only thing that you can buy in the shop is Premium membership in two different sets, either you buy 14 days premium or a months premium membership. We would like to have a server that are not a PAY TO WIN server but instead you have to work for your levels and care about dying etc, more of how Tibia was back in 8.6 but with a bit higher exp rate etc.

1. Do you guys think that we should use training monks?
2. Should you be allowed to bot on the server?
3. Sell rare addon items (and lower the lootrate for addons to 1x) OR only be able to do the quest to obtain the addons.
4. Do you guys think its a good idea to have original 8.6 quests such as Djinn/Rashid and the quest to be able to go to Yalahar?
5. Purchase AoL and Bless like in RL? OR should it be possible to purchase with commands like "!aol" "!bless" (AoL will cost 5cc)
6. Do you like the idea of buying houses with just "!buyhouse" or should we add a feature such as bidding on our website?
7. Is there even an interest in having Rookgaard and to have the old school Tibia feeling (You will spend approx 15-20 minutes here) then go to main. Or should this be removed?
8. Should we add custom towns such as Gengia and Pyre OR should it be pure RL map (alternatively add the custom towns later on).
How going the server?
 

aguacato

Member
Joined
Feb 23, 2009
Messages
35
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9
Hi,

We are starting a new server in the coming month and have a few questions that we would like to ask you, the community. We are starting a serious low-mid rate 8.6 server. But we have some questions that we would like to ask the community. We as developers want to have a serious "longer" term 8.6 server that you as a player have to grind a bit to get higher level and get better equipment. The server will keep the old quests that were available at the time and some quests that we developers have created ourselves. There will be no portals for easy travels, but you can easily travel by boat to the other cities around the map.

The only thing that you can buy in the shop is Premium membership in two different sets, either you buy 14 days premium or a months premium membership. We would like to have a server that are not a PAY TO WIN server but instead you have to work for your levels and care about dying etc, more of how Tibia was back in 8.6 but with a bit higher exp rate etc.

1. Do you guys think that we should use training monks?
2. Should you be allowed to bot on the server?
3. Sell rare addon items (and lower the lootrate for addons to 1x) OR only be able to do the quest to obtain the addons.
4. Do you guys think its a good idea to have original 8.6 quests such as Djinn/Rashid and the quest to be able to go to Yalahar?
5. Purchase AoL and Bless like in RL? OR should it be possible to purchase with commands like "!aol" "!bless" (AoL will cost 5cc)
6. Do you like the idea of buying houses with just "!buyhouse" or should we add a feature such as bidding on our website?
7. Is there even an interest in having Rookgaard and to have the old school Tibia feeling (You will spend approx 15-20 minutes here) then go to main. Or should this be removed?
8. Should we add custom towns such as Gengia and Pyre OR should it be pure RL map (alternatively add the custom towns later on).
well just as opinions that can also vary a little, in fact sometimes it can be a mix between the 2 things you propose ...

In general, the basic idea seems good to me, so the rest of things are small adjustments that you can vary depending on how your players respond, in fact doing polls on the otserver website to understand the players more is something that comes in handy.

1. Do you guys think that we should use training monks?
1- yes but perhaps in a more limited way with summons or even outside of pz as in the past, there may also be the option of normal trainings but perhaps only a few per city

2. Should you be allowed to bot on the server?
2- this point is quite dense, there would be formulas to make it more fun and productive to play by hand, it may be a good idea to limit or disadvantage in some way the use of bot but I think that in many cases it could be a mistake to prohibit something completely

3. Sell rare addon items (and lower the lootrate for addons to 1x) OR only be able to do the quest to obtain the addons.
3- somehow both options can be considered

4. Do you guys think its a good idea to have original 8.6 quests such as Djinn/Rashid and the quest to be able to go to Yalahar?
4- I suggest that through quest the npc buy the items at a higher price, but that there continue to be alternative npcs of easier access that pay for the items at a lower price than those of difficult access, for example

5. Purchase AoL and Bless like in RL? OR should it be possible to purchase with commands like "!aol" "!bless" (AoL will cost 5cc)
5- both, but make it cheaper to buy it in the traditional way

6. Do you like the idea of buying houses with just "!buyhouse" or should we add a feature such as bidding on our website?
6- both options at the same time could be ideal (bids for the most valuable houses maybe)

7. Is there even an interest in having Rookgaard and to have the old school Tibia feeling (You will spend approx 15-20 minutes here) then go to main. Or should this be removed?
7- Yes you should include rookgard with some hidden gifts that cannot be obtained in mainland (and that are not transferable as items, but for example that gives the char access to some site or some special function) and at the same time you should give the option to let the char start in rookgard or start directly in mainland

8. Should we add custom towns such as Gengia and Pyre OR should it be pure RL map (alternatively add the custom towns later on).
8- maybe yes, but I think it's better to add them later, taking into account the player's poll ratings
 

Raging_Mage

Poke-King
Joined
Aug 7, 2013
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25
Location
Texas, USA
1. Do you guys think that we should use training monks?
I think it would be interesting to use them or stick to the training dummies would prolly be better

2. Should you be allowed to bot on the server?
I am not against botting but I think that limiting the botting would be good. Like only 1 character can be allowed outside of pz and then dont allow MC while pvp

3. Sell rare addon items (and lower the lootrate for addons to 1x) OR only be able to do the quest to obtain the addons.
I think sticking to doing the quest would be best.

4. Do you guys think its a good idea to have original 8.6 quests such as Djinn/Rashid and the quest to be able to go to Yalahar?
I think that it might be better to just allow players to do that without having to do the quest. You can give them access to blue/green and rashid as well as some places like yalahar. I know there are events as well like in Oramond and gray island to open certain areas, I would go ahead and open all of those as well.

5. Purchase AoL and Bless like in RL? OR should it be possible to purchase with commands like "!aol" "!bless" (AoL will cost 5cc)
If you do a command I would charge 50% more to use the command. Yet I would give players up to 100 free bless

6. Do you like the idea of buying houses with just "!buyhouse" or should we add a feature such as bidding on our website?
I think the command would be the best option.

7. Is there even an interest in having Rookgaard and to have the old school Tibia feeling (You will spend approx 15-20 minutes here) then go to main. Or should this be removed?
I think rook would be awesome to have in the game, give them the ghoul spawn, open the mino mage door, could even put a harder creature every week in a certain area so rookstayers can test their strength. It would be interesting to see how strong someone could get in rook

8. Should we add custom towns such as Gengia and Pyre OR should it be pure RL map (alternatively add the custom towns later on).
I really like the idea of having these maps but would add them a little bit later on. There is so much to do in tibia - so these maps arent needed early in the game as there are many goals. So you could do something interesting with these maps before you implement them.
 
OP
G

Grundarn

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Joined
Mar 22, 2021
Messages
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Location
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How going the server?
Right now we are abit stalled but are going to advance with the server soon. We have had a break during summer because of multiple reasons but are going to start working on it. Stay tuned for updates about the server.

Best regards,
Grundarn
Post automatically merged:

Mid-rate exp might be good
Great input, we are considering either midrate or lowrate at the moment, we want the community to have the last say to make the best server as possible. How would your rate look from level 1-250?

Best regards,
Grundarn
Post automatically merged:

well just as opinions that can also vary a little, in fact sometimes it can be a mix between the 2 things you propose ...

In general, the basic idea seems good to me, so the rest of things are small adjustments that you can vary depending on how your players respond, in fact doing polls on the otserver website to understand the players more is something that comes in handy.


1- yes but perhaps in a more limited way with summons or even outside of pz as in the past, there may also be the option of normal trainings but perhaps only a few per city


2- this point is quite dense, there would be formulas to make it more fun and productive to play by hand, it may be a good idea to limit or disadvantage in some way the use of bot but I think that in many cases it could be a mistake to prohibit something completely


3- somehow both options can be considered


4- I suggest that through quest the npc buy the items at a higher price, but that there continue to be alternative npcs of easier access that pay for the items at a lower price than those of difficult access, for example


5- both, but make it cheaper to buy it in the traditional way


6- both options at the same time could be ideal (bids for the most valuable houses maybe)


7- Yes you should include rookgard with some hidden gifts that cannot be obtained in mainland (and that are not transferable as items, but for example that gives the char access to some site or some special function) and at the same time you should give the option to let the char start in rookgard or start directly in mainland


8- maybe yes, but I think it's better to add them later, taking into account the player's poll ratings
Thank you for your answers Aguacato!

Well take your answers under consideration when developing the server. If you have any questions feel free to ask!

Best regards,
Grundarn
Post automatically merged:

you mean, full of botters? xD
Well that's something we don't want. We want to allow botting but under some rules that in the end wont make huge difference. People nowadays have work and school and wont be able to play as much as some others, if you then are able to use bot during that timeperiod is something alot of people want in our minds. Do you agree?

Best regards,
Grundarn
Post automatically merged:

1. Do you guys think that we should use training monks?
I think it would be interesting to use them or stick to the training dummies would prolly be better

2. Should you be allowed to bot on the server?
I am not against botting but I think that limiting the botting would be good. Like only 1 character can be allowed outside of pz and then dont allow MC while pvp

3. Sell rare addon items (and lower the lootrate for addons to 1x) OR only be able to do the quest to obtain the addons.
I think sticking to doing the quest would be best.

4. Do you guys think its a good idea to have original 8.6 quests such as Djinn/Rashid and the quest to be able to go to Yalahar?
I think that it might be better to just allow players to do that without having to do the quest. You can give them access to blue/green and rashid as well as some places like yalahar. I know there are events as well like in Oramond and gray island to open certain areas, I would go ahead and open all of those as well.

5. Purchase AoL and Bless like in RL? OR should it be possible to purchase with commands like "!aol" "!bless" (AoL will cost 5cc)
If you do a command I would charge 50% more to use the command. Yet I would give players up to 100 free bless

6. Do you like the idea of buying houses with just "!buyhouse" or should we add a feature such as bidding on our website?
I think the command would be the best option.

7. Is there even an interest in having Rookgaard and to have the old school Tibia feeling (You will spend approx 15-20 minutes here) then go to main. Or should this be removed?
I think rook would be awesome to have in the game, give them the ghoul spawn, open the mino mage door, could even put a harder creature every week in a certain area so rookstayers can test their strength. It would be interesting to see how strong someone could get in rook

8. Should we add custom towns such as Gengia and Pyre OR should it be pure RL map (alternatively add the custom towns later on).
I really like the idea of having these maps but would add them a little bit later on. There is so much to do in tibia - so these maps arent needed early in the game as there are many goals. So you could do something interesting with these maps before you implement them.
Thank you for your answers Raging_Mage. Well make sure to consider your answers when we continue to develop the server. Do you have any more input that you would like to share which you seem important on a 8.6 server?

Best regards,
Grundarn
 
Last edited:

ax3lr0d

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Please enable pvp enforce with a higher multiplier so people want to war more then just bot
 
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