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How do you make RME extensions?

kelto

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So, yeah, I am not exactly sure on how to edit the extensions for the grounds, boarders etc.
I had a look around but couldn't find anything on the subject, so if anyone has any tutorials or anything to help me out i would appreciate it.

thanks :>
 
If you look at the extensions, they're really all just simple xml scripts that are randomized from different ItemIDs, or walls are localized based on the position you're in. Here's a list of some extensions, just download some and look at them, test your own, and maybe you'll understand, I don't think there's any tutorial out there for that.

http://otland.net/f57/rme-custom-extensions-163337/
 
ok cool thanks. Just a little thing though, the item id (For example <item fromid="7236"/>) is that corresponding to the number that sprite is when it is extracted from the SPR file?
 
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