local function cancelConditions(cid)
doRemoveCondition(cid, CONDITION_INFIGHT)
doRemoveCondition(cid, CONDITION_FIRE)
doRemoveCondition(cid, CONDITION_ENERGY)
doRemoveCondition(cid, CONDITION_DRUNK)
doRemoveCondition(cid, CONDITION_PARALYZE)
doRemoveCondition(cid, CONDITION_CURSED)
doRemoveCondition(cid, CONDITION_HUNTING)
doRemoveCondition(cid, CONDITION_BLEEDING)
doRemoveCondition(cid, CONDITION_POISON)
return false
end
function onThink(interval)
for _, cid in ipairs(getPlayersOnline()) do
local pos, tile = getThingPos(cid), getTileThingByPos(getThingPos(cid))
if getTilePzInfo(pos) == true then
cancelConditions(cid)
end
return true
end
end