I have the same problem
lets quote mark @MarkIs there a way to do this on TFS 1.0?
if (requestedInfo & REQUEST_PLAYERS_INFO) {
output->AddByte(0x20);
output->add<uint32_t>(g_game.getPlayersOnline());
output->add<uint32_t>(g_config.getNumber(ConfigManager::MAX_PLAYERS));
output->add<uint32_t>(g_game.getPlayersRecord());
}
because people can still spoofCan someone explain to me?
If such a system exists ant-ban ...
Why exists this ban?