silic0nalph4
Active Member
Hi all,
I'm trying to recreate several of my real-Tibia characters in a private OT running on Docker. I want to double-check the procedure that I'm following so I can document it for the future (and not mess up my characters ). Specifically I want to check what info is required when setting skill levels, and whether there's a better way of doing it.
I'm using MyAAC in my OT cluster. This was a fairly arbitrary choice, and I bear no ill-will towards ZNoteAcc - I haven't tried it yet, so please do just say if this would be easier to achieve in it!
Initial setup
Enter the following information:
Basic info:
Level info:
Skills:
The following fields are also available to fill, but I'm not sure how to calculate them or whether they're needed:
I have a vague memory that Tibia skill increases are based on the number of "tries" as shown above. I guess my questions are:
Same questions apply to level - rather than entering the health, mana, and capacity, etc, is there a better way to just say "tada, you're level 100 now"?
Thanks in advance!
Silic0n Alph4
I'm trying to recreate several of my real-Tibia characters in a private OT running on Docker. I want to double-check the procedure that I'm following so I can document it for the future (and not mess up my characters ). Specifically I want to check what info is required when setting skill levels, and whether there's a better way of doing it.
I'm using MyAAC in my OT cluster. This was a fairly arbitrary choice, and I bear no ill-will towards ZNoteAcc - I haven't tried it yet, so please do just say if this would be easier to achieve in it!
Initial setup
- Sign up for a new account via MyACC.
- Create a character via the "My Account" page with the character name and gender I want.
- Switch over to the MyACC admin page, e.g. http://opentibia.local/admin
- Side bar -> Editor -> Players -> search for the name of my new character
Enter the following information:
Basic info:
- Vocation
- Town
- Bank balance
Level info:
- Level
- Experience
- Health
- Health max
- Mana
- Mana max
- Capacity
- Magic level
- Soul
Skills:
- Fist fighting
- Club fighting
- Sword fighting
- Axe fighting
- Distance fighting
- Shielding
- Fishing
The following fields are also available to fill, but I'm not sure how to calculate them or whether they're needed:
- Mana spent
- Fist fighting tries
- Club fighting tries
- Sword fighting tries
- Axe fighting tries
- Distance fighting tries
- Shielding tries
- Fishing tries
I have a vague memory that Tibia skill increases are based on the number of "tries" as shown above. I guess my questions are:
- In order to give a character skill level x do I need to set the corresponding number of tries so that skill increases are calculated correctly?
- How can I convert a skill level into the number of tries required to reach that skill level? (I don't think you can get tries out of the Tibia client)
- Is there a better way to set a skill level for a character rather than going through the MyAAC admin page?
Same questions apply to level - rather than entering the health, mana, and capacity, etc, is there a better way to just say "tada, you're level 100 now"?
Thanks in advance!
Silic0n Alph4