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skill

  1. silic0nalph4

    "Importing" characters from real Tibia

    Hi all, I'm trying to recreate several of my real-Tibia characters in a private OT running on Docker. I want to double-check the procedure that I'm following so I can document it for the future (and not mess up my characters 😀). Specifically I want to check what info is required when setting...
  2. F

    [issue] Skill taking too long to level

    Hey, new to all of this and I'm trying to run an offline server with my brothers for nostalgia, and I'm having some issues with Distance skill in particular. I left my character on trainers the whole night (paladin) and he's 31dist and 45 shielding, for some reason distance is taking an...
  3. G

    [1.3] Skill Rates per vocation/skillLevel mod

    Hiya guys! Most of the time lurker here but I've been having some fun with TFS 1.3 lately and decided to fiddle with xKrazyx's skill rates mod in order to make it a little bit more customizable. This should allow you to freely modify skill rate curve on your server for each vocation...
  4. demon088

    TFS 1.X+ Add Fist Skill to Offline Training for Beds

    Hello OtLanders! I'm using TFS 1.2 for Tibia Version 10.98. I have just added Fist Skill on my OTS: There is a statue to train Fist and I have several spells including it, if somebody wants me to share such content, please let me know. However, my problem is on bed offline training as you can...
  5. C

    TFS 1.X+ Is it possible to set a loot/exp/skill rate for 1 specific player?

    I was looking for some lua function that can increase or decrease a specific player loot/exp/skill rate for X amount, but I had no sucess. For example: A player wear a ring or maybe he talks to a NPC and then he get a bonus for one those stats. I am using TFS 1.3
  6. F

    Skill Rate Problem

    Helo OtLanders, i need help again :/ if I increase my skill rate in the config suddenly nothing happens anymore what can i do?
  7. Dohko

    Skill Limit (Fist) On Source [TFS 1.3]

    Hey friends, how are you? I have a small problem .. I have a custom class on my server that uses Gloves as weapons and its damage is based on the user's fist skill. I have implemented a system in source so that the game recognizes fist weapons. It works perfectly, my fist skill increases as...
  8. Togu

    TFS 1.X+ How to make changes in atk speed and database?

    This is my project: The Forgotten Tibia 1) How do I change attack speed permanently? I've seen in the sources that there is no lua function that changes the attack speed of a player, there is no "setAttackSpeed" function. How do I make that? What's the step by step? I know I could study and...
  9. Togu

    TFS 1.X+ Making a OTClient Modal Window Module

    What I have / what I want: I am using this script system: CreatureEvent - [TFS 1.1] Skill Points, modalwindow And I want to eliminate the talkaction !points to make it accessible by clicking in a "Stats" option between the "Set Outfit" and "Mount" option. As bonus, I'd like a bar/digitbox to...
  10. Togu

    C++ What's the best way to change variable name in source?

    I want to change all "SKILL_CLUB" into "SKILL_STRENGHT" in the source code, how can I do that efficiently? Quick Replace tool? Manually?
  11. Togu

    A new kind of Tibia Project (Tibia 2?) (Fibula?)

    Now we have NaruTibia, PokéTibia, DragonBall Tibia... I was thinking this days in making Tibia a little bit different. I never liked the training system of it, why do we have to train for hours? The game is already very repetitive just leveling, we dont want to train. The skill by points...
  12. D

    Skill advance text change 10.98

    Hello, can someone tell me how to change text of the announcement on the screen while advancing a skill? for ex You advanced to sword fighting 50 changing to you advanced to dagger fighting 50 Thanks
  13. GOD Half

    TFS 1.X+ Shield Skill without shield

    Can anyone help me make a system that the character increases the shield skill when using armor instead of shield? SOLVED: I just added that code (will receive the skill if it takes damage): if (damage > 0) { addSkillAdvance(SKILL_SHIELD, 1); } In the part below (player.cpp)...
  14. I

    Help with post my server online

    Hi guys!! I got the release 1.2 (forgotten) and I'm using this with orts (server and map). And I already finished my first version to put it online my server. My doubt is... I implemented everything in Windows... If I download it in my server on digitalOcean (linux (ubuntu)) it will work...
  15. K

    Skill name change.

    Hi, how i can change skill name on item??
  16. GhostWD

    Lua getPlayerRates(cid) returns not same value

    Hi there! I'm wondering why getPlayerRates(cid) returns me freaky number not same which i set by doPlayerSetRate function onSay(cid, words, param, channel) local rates = getPlayerRates(cid) doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, rates[SKILL_SWORD].." sword rate") if param ==...
  17. tnecniiv

    weapon type

    i updated all my .cpp files and const.h file to include fist as a weapon type. but now it doesnt add the attack of the weapon it will only go based on fist fighting skill the damage out put is the same as the damage output as having no weapon equipped. the weapon does how ever register as fist...
  18. GhostWD

    C++ Skill training depended on attack speed

    Hi Otlanders! i have request to You. I would like to have script, which will make dependence with skilling and attack speed i mean if player attacks 2 times / sec it's skill would grow same as 1 time / sec, 3t/s same as 1t/s ....etc etc etc TFS 0.4.3777 Can someone help me with that? Thank...
  19. Noupz

    Skill by WeaponType

    I would like to know if is possible to change the skills in skill channel when player change his weapon (E.g: if is a sword then will show up (ML, Sword, Shielding and fishing)), the same if is axe, club or distance, if has no weapon then appear Fist
  20. mldo

    Max mlvl

    Witam, mam problem, mianowicie po wbiciu przez profesje np. palka 42mlvl i uzywaniu dalej czarów, występuje wyłączenie serwera. Czyli debuguje się mlvl i daje np 9901mlvl, jak ustawić lub co zmienić żeby nie przeskakiwało ograniczenia ? TFS 0.4 Tibia 8.6
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