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Hi all,
I'm trying to recreate several of my real-Tibia characters in a private OT running on Docker. I want to double-check the procedure that I'm following so I can document it for the future (and not mess up my characters 😀). Specifically I want to check what info is required when setting...
Hey, new to all of this and I'm trying to run an offline server with my brothers for nostalgia, and I'm having some issues with Distance skill in particular.
I left my character on trainers the whole night (paladin) and he's 31dist and 45 shielding, for some reason distance is taking an...
Hiya guys!
Most of the time lurker here but I've been having some fun with TFS 1.3 lately and decided to fiddle with xKrazyx's skill rates mod in order to make it a little bit more customizable. This should allow you to freely modify skill rate curve on your server for each vocation...
Hello OtLanders!
I'm using TFS 1.2 for Tibia Version 10.98. I have just added Fist Skill on my OTS: There is a statue to train Fist and I have several spells including it, if somebody wants me to share such content, please let me know. However, my problem is on bed offline training as you can...
I was looking for some lua function that can increase or decrease a specific player loot/exp/skill rate for X amount, but I had no sucess.
For example: A player wear a ring or maybe he talks to a NPC and then he get a bonus for one those stats.
I am using TFS 1.3
Hey friends, how are you?
I have a small problem .. I have a custom class on my server that uses Gloves as weapons and its damage is based on the user's fist skill.
I have implemented a system in source so that the game recognizes fist weapons.
It works perfectly, my fist skill increases as...
This is my project: The Forgotten Tibia
1) How do I change attack speed permanently?
I've seen in the sources that there is no lua function that changes the attack speed of a player, there is no "setAttackSpeed" function. How do I make that? What's the step by step? I know I could study and...
What I have / what I want:
I am using this script system:
CreatureEvent - [TFS 1.1] Skill Points, modalwindow
And I want to eliminate the talkaction !points to make it accessible by clicking in a "Stats" option between the "Set Outfit" and "Mount" option.
As bonus, I'd like a bar/digitbox to...
Now we have NaruTibia, PokéTibia, DragonBall Tibia...
I was thinking this days in making Tibia a little bit different. I never liked the training system of it, why do we have to train for hours? The game is already very repetitive just leveling, we dont want to train.
The skill by points...
Hello, can someone tell me how to change text of the announcement on the screen while advancing a skill?
for ex You advanced to sword fighting 50 changing to you advanced to dagger fighting 50
Thanks
Can anyone help me make a system that the character increases the shield skill when using armor instead of shield?
SOLVED:
I just added that code (will receive the skill if it takes damage):
if (damage > 0) {
addSkillAdvance(SKILL_SHIELD, 1);
}
In the part below (player.cpp)...
Hi guys!!
I got the release 1.2 (forgotten) and I'm using this with orts (server and map).
And I already finished my first version to put it online my server.
My doubt is... I implemented everything in Windows... If I download it in my server on digitalOcean (linux (ubuntu)) it will work...
Hi there!
I'm wondering why getPlayerRates(cid) returns me freaky number not same which i set by doPlayerSetRate
function onSay(cid, words, param, channel)
local rates = getPlayerRates(cid)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, rates[SKILL_SWORD].." sword rate")
if param ==...
i updated all my .cpp files and const.h file to include fist as a weapon type.
but now it doesnt add the attack of the weapon it will only go based on fist fighting skill
the damage out put is the same as the damage output as having no weapon equipped.
the weapon does how ever register as fist...
Hi Otlanders! i have request to You. I would like to have script, which will make dependence with skilling and attack speed i mean
if player attacks 2 times / sec it's skill would grow same as 1 time / sec, 3t/s same as 1t/s ....etc etc etc
TFS 0.4.3777
Can someone help me with that? Thank...
I would like to know if is possible to change the skills in skill channel when player change his weapon (E.g: if is a sword then will show up (ML, Sword, Shielding and fishing)), the same if is axe, club or distance, if has no weapon then appear Fist
Witam, mam problem, mianowicie po wbiciu przez profesje np. palka 42mlvl i uzywaniu dalej czarów, występuje wyłączenie serwera. Czyli debuguje się mlvl i daje np 9901mlvl, jak ustawić lub co zmienić żeby nie przeskakiwało ograniczenia ?
TFS 0.4 Tibia 8.6