Lucas Primo
New Member
Hello people !!! I wonder if you can help me create a simple WORK system.
How would that work?
There will be 1 NPC for each JOB.
The crafting systems I already have.
I need the NPC to WORK, enlist the player to work based on their level, giving a simple mission to get him from the JOB. A basic mission to deliver an item. After delivering the item it can be named to the corresponding NPC JOB
Each player can only have 1 Job.
And, when clicking on the player, his profession, example [Sculptor] with look appears in his description
And finally, I can use the function in other scripts to check WORK, for example:
if getPlayerJob == 2 then (for what? so he can use the craft item and access the door of the workplace)
EMPLOYMENT:
Tailor
Sculptor
Manufacturer
Forge
etc ...
Someone? XD
How would that work?
There will be 1 NPC for each JOB.
The crafting systems I already have.
I need the NPC to WORK, enlist the player to work based on their level, giving a simple mission to get him from the JOB. A basic mission to deliver an item. After delivering the item it can be named to the corresponding NPC JOB
Each player can only have 1 Job.
And, when clicking on the player, his profession, example [Sculptor] with look appears in his description
And finally, I can use the function in other scripts to check WORK, for example:
if getPlayerJob == 2 then (for what? so he can use the craft item and access the door of the workplace)
EMPLOYMENT:
Tailor
Sculptor
Manufacturer
Forge
etc ...
Someone? XD
Last edited: