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[League of Legends] General Discussion

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i was pwna
 
Master Yi
Singed
Sivir +1
Tristana
Veigar
Zilean
Shen
Sona +1
Lux
Renekton +1

All others can go to hell
 
i started playing yesterday =P losing most of the games tho just because some guys decide to disconnect.
 
they just keep comming luls
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you do like you get them for free but u work for them "hard"

since this isnt a secret, i can tell that u get them from "inviting friends to game and if they get lvl 5" you get 4 wins

maybe u posted a pleasure on facebook etc. i dont know but i know u earned them on this way noob
 
Patch notes:

new skins in the store

sun goddess karma
sakura karma
lion dance kog’maw
djinn malzahar


league of legends v1.0.0.110
karma, the enlightened one

heavenly wave: Karma sends forth hidden blades from her fans, dealing magic damage to units in a cone in front of her. Mantra bonus: In addition to dealing damage to enemies, heavenly wave will also heal allies in the cone based on a % of their missing life.
Spirit bond: Karma bonds an ally or enemy creating a beam between them. Allied anchors have increased movement speed and enemy anchors have reduced movement speed. Enemy units that come in contact with the beam take magic damage. Karma strengthens the bond to double the effect of the movement speed modifier.
Soul shield: Karma summons a protective shield that absorbs incoming damage. Mantra bonus: In addition to casting the shield, energy radiates out from the shield dealing damage to enemy units around karma's target.
Mantra: Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.
Inner flame (passive): Karma gains increased ability power corresponding to her % of missing health.


Akali

twin disciplines no longer deals bonus damage to towers


cassiopeia

twin fang range increased to 700 from 675


ezreal

rising spell force now has a particle to indicate the amount of stacks
fixed a tooltip bug that stated ezreal was gaining 15% per stack instead of 10%
fixed a bug where some of ezreal's spells were displaying incorrect text on cast


galio

resolute smite's area of effect size and projectile speed have been increased slightly


gragas

fixed a bug where barrel roll was not properly drawing aggro from towers and monsters


jax

fixed a bug where jax would lose health while leveling in some instances


katarina

death lotus
base damage per dagger increased to 50/65/80 from 40/50/60
ability power ratio reduced to .25 from .3
attack damage ratio reduced to .5 from .55


miss fortune

fixed a bug where strut sometimes wouldn't show a particle while active
fixed a bug with bullet time where it would occasionally scale off of ability power instead of attack damage even though attack damage provided slightly more overall damage


mordekaiser

fixed a bug with iron man where the tooltip said it had 5% decay but was actually 3%
shield generation increased to 25/27.5/30% from 20/25/30%


olaf

fixed a bug where undertow could not deal damage to the same target within 1 second of the previous hit


rammus

powerball slow duration reduced to 3 seconds from 4
powerball slow percent reduced to 20/25/30/35/40 from 28/36/44/52/60


renekton

cull the meek
cooldown changed to 8 seconds from 12/11/10/9/8
base damage increased to 60/90/120/150/180 from 40/70/100/130/160
attack damage ratio increased to 0.8 from 0.6
healing reduced to 7.5% from 15% (fury-enhanced heal unaffected)
champion healing increased to 4x from 3x
ruthless predator cooldown reduced to 13/12/11/10/9 from 14/13/12/11/10
slice and dice armor reduction changed to 15/17.5/20/22.5/25% from 10/15/20/25/30
general
health per level increased to 87 from 82
base health increased to 513 from 508
armor per level increased to 3.8 from 3.2
base armor increased to 19 from 17.2
fixed a bug where renekton was gaining bonus attack damage while wounded


shaco

fixed a bug where deceive could be dodged


soraka

astral blessing
base heal changed to 60/120/180/240/300 from 80/130/180/230/280
ability power ratio reduced to 0.9 from 1
buff duration reduced to 4 from 9
armor buff increased to 20/35/50/65/80 from 15/20/25/30/35
removed innervating locket from her tips


teemo

move quick - ability rework
passive - now grants 10/15/20/25/30% increased movement speed until struck by a champion or turret
active - teemo gains double his passive move speed for 4 seconds. This bonus is not lost on hit


vladimir

sanguine pool
slow percentage reduced to 40% from 50%
slow duration reduced to 1 second from 1.5 seconds
tides of blood health cost reduced to 30/40/50/60/70 from 30/45/60/75/90
fixed a bug where vladimir would lose health when leveling in some instances


items

boots of speed now shows ionian boots of lucidity as a build option instead of ninja tabi
doran's shield
cost increased to 475 from 435
armor increased to 9 from 8
health regen per 5 seconds increased to 10 from 8
doran's blade
cost increased to 475 from 435
damage increased to 9 from 8
doran's ring
cost increased to 475 from 435
mana regen per 5 seconds increased to 5 from 4
last whisper cost increased to 2290 from 2090
fixed a bug with lich bane where the cost was inadvertently increased and the mana gain lowered
rabadon's deathcap cost increased to 3600 from 3400


summoner spells

rally
fixed a bug where rally provided ability power whether or not you had the mastery
fixed a bug where rally was granting less ability power and attack damage than it stated
each unit now gains ability power and attack damage based on the caster's level, rather than each individual unit's level


masteries

strength of spirit mana to health regeneration converted reduced by about 33% and clarified the tooltip to show that it was regeneration per 5 seconds
meditation mana regeneration reduced by 40%
veteran's scars health reduced to 12/24/36/48 from 15/30/45/60


runes

clarity runes reduced in effectiveness by about 33%
quintessences of fortitude reduced in effectiveness by about 20%


general

fixed several spells that did not preload properly, causing a delay the first time used in game
adjusted many champions' pvp.net attack, defense, spell, and difficulty ratings
removed many pvp.net tags (like heal, stun, and pet) and made the remaining tags more accurate
updated many champion's recommended item lists
all champions with mana had their base mana regeneration increased by 2.5 mana per 5 seconds and mana regeneration per 5 seconds per level increased by 0.2
dragon is now immune to disables
 
I have another problem... It took FOREVER to do the last update, and now it's stuck at "Retrieving Version Information" Anything I could do about it?
 
I have another problem... It took FOREVER to do the last update, and now it's stuck at "Retrieving Version Information" Anything I could do about it?

its free, wouldnt complain bout taking a while to update, happens all the time for me.

When it says tretrievering version information and doesnt do anything give it a good 10-15 minutes, if it still doesnt do anything try refreshing or closing or restarting.
 
its called photo shop.

Edit:

i hate free sivir week.

Noobs play her and have no clue wtfh they doing =/
 
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