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mm, that's in the database. I'm using Nicaw, I looked in every file but couldn't find the one that creates the tables for the new characters... they're all set to 10 btw, which in my opinions should mean 10%. and in server configurations the exploss is set to 1%. I think it's strange that it only happens randomly though.
So, this is a very important thing to deal with. It seems(I cannot say for sure) as if after a player reaches level 900 and dies, he will be downgraded to level 1. His skills and items are stored normally. If the player now goes to level 89 and dies agin, he will now be brought back to level 1 again with 0 experience points.
I don't know what server you're using, but if it's the latest branches/0.2/, it happens when a player has 0 hp (still in death delay) and is being saved. That will be fixed in my next commit for 0.2.