sestorme
Member
Ots is named Neverending Fight (Neverending Fight - News)
http://otland.net/f43/uk-neverendin...-future-custom-client-exp-156486/#post1506580
I am looking for pretty much everyone who would like to make a step to make open tibia more advanced, take it to the next step. I made this server pretty much on my own. Team used to be made of three people:
Me, as a lua scripter, basic spriter, developer and designer;
A coder who left because of lack of time - justified himself well and did nearly everything I've been asking for;
And a mapper who actually screwed me saying map he make is lot bigger than it actually is (since he left I am forced to map myself even though I am really crap in this field) but even tho I still paid him credits as without him it would never even start Neverending Fight - Credits.
Anyone from Graphic Designer to improve the website, through mappers and programmers to develop map and engine even further, scripters to join me in endless battle to improve the gameplay and perhaps even storywritters and game designers to make this game even more RPGish and interesting.
You can contact me in here through PM or on my forums: Neverending Fight
Ots is completely custom, starting from custom exp, skill rates, own skills, client, all monsters are also custom. It is based on 8.54 and runs on TFS 0.3.6. Is currently being hosted on my personal computer.
I believe that taking the Ots scene to the future, fight zombies, aliens and mutated creatures is definitely a great idea, but apparently I made a mistake somewhere, at certain stage of the game it seems to be getting boring, I must have missed something. Some players made it to lot further stage reaching really late game (90+ level) regardless anything. It definitely has potential, I know it does, but I must have missed something, join the team (me), point it out and let's make this server fucking good, together!
/edit
Lacuna Devoted joined the team as a storywriter.
http://otland.net/f43/uk-neverendin...-future-custom-client-exp-156486/#post1506580
I am looking for pretty much everyone who would like to make a step to make open tibia more advanced, take it to the next step. I made this server pretty much on my own. Team used to be made of three people:
Me, as a lua scripter, basic spriter, developer and designer;
A coder who left because of lack of time - justified himself well and did nearly everything I've been asking for;
And a mapper who actually screwed me saying map he make is lot bigger than it actually is (since he left I am forced to map myself even though I am really crap in this field) but even tho I still paid him credits as without him it would never even start Neverending Fight - Credits.
Anyone from Graphic Designer to improve the website, through mappers and programmers to develop map and engine even further, scripters to join me in endless battle to improve the gameplay and perhaps even storywritters and game designers to make this game even more RPGish and interesting.
You can contact me in here through PM or on my forums: Neverending Fight
Ots is completely custom, starting from custom exp, skill rates, own skills, client, all monsters are also custom. It is based on 8.54 and runs on TFS 0.3.6. Is currently being hosted on my personal computer.
I believe that taking the Ots scene to the future, fight zombies, aliens and mutated creatures is definitely a great idea, but apparently I made a mistake somewhere, at certain stage of the game it seems to be getting boring, I must have missed something. Some players made it to lot further stage reaching really late game (90+ level) regardless anything. It definitely has potential, I know it does, but I must have missed something, join the team (me), point it out and let's make this server fucking good, together!
/edit
Lacuna Devoted joined the team as a storywriter.
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