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Lucky System

chucky91

Advanced OT User
Joined
Apr 8, 2010
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I was thinking about making a system that has a higher chance of dropping some item from monsters if ring of the sky is equipped, giving 2% more drop chance.
I took this example from Runescape there is a ring called Luck of the Dwarves.
But I tried everything to put this in the source.

The problem that putting and removing the ring has no effect and the monsters drop normally.
any ideas what i can do if there is anything else i can change?

monsters.cpp

1665532216661.png
items.cpp
1665531548625.png

items.sv
1665531137615.png
 
I was thinking about making a system that has a higher chance of dropping some item from monsters if ring of the sky is equipped, giving 2% more drop chance.
I took this example from Runescape there is a ring called Luck of the Dwarves.
But I tried everything to put this in the source.

The problem that putting and removing the ring has no effect and the monsters drop normally.
any ideas what i can do if there is anything else i can change?

monsters.cpp

View attachment 71104
items.cpp
View attachment 71103

items.sv
View attachment 71102
Did you enter the ID of the ring and amulet in the movements?
 
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