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TFS 1.X+ Making a OTClient Modal Window Module

Togu

Advanced OT User
Joined
Jun 22, 2018
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Location
Brazil
What I have / what I want:


I am using this script system:
CreatureEvent - [TFS 1.1] Skill Points, modalwindow

And I want to eliminate the talkaction !points to make it accessible by clicking in a "Stats" option between the "Set Outfit" and "Mount" option.

As bonus, I'd like a bar/digitbox to select how many points the player want to assign to the skill.

I know that some changes has to be done in the OTClient and some others in the TFS, I think it's easier to do the OTClient part, maybe if I try I can do, but I know it will be very hard to do the TFS.

Edit: Or it can be a new module in the right upper corner of the screen.
Or even better: show available points in the Skill Window and assign points by clicking twice in the skill.
 
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