OT Stuffs
OT-Stuffs.net
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Srry for offtopic: But I need a map tracker for tibia 7.92...
Excuse me... but you should FUCK yourself for trying to steal a custom map.
Srry for offtopic: But I need a map tracker for tibia 7.92...
The problem is, whoever updated TibiaAPI for this didn't update it properly. I have personally updated TibiaAPI to account for address and packet changes for a private map tracker, not this one, and it works flawlessly. And I'm currently working on a new map, item, and npc tracker using a parser hook that will eliminate the lag caused by the proxy. If I decide to keep my tracker private I'll at least release my updated TibiaAPI.dll to allow this map tracker to work properly.
There's a good chance whoever updated this is the same person who posted this: Maptracker 9.60
bragging on otlandThe problem is, whoever updated TibiaAPI for this didn't update it properly. I have personally updated TibiaAPI to account for address and packet changes for a private map tracker, not this one, and it works flawlessly. And I'm currently working on a new map, item, and npc tracker using a parser hook that will eliminate the lag caused by the proxy. If I decide to keep my tracker private I'll at least release my updated TibiaAPI.dll to allow this map tracker to work properly.
There's a good chance whoever updated this is the same person who posted this: Maptracker 9.60
TibiaAPI is an open-source library, anyone can update it. It's not like I'm an owner, and one of the main contributors to it for years... oh, wait."I know, but I will not tell."
...
if u have updated tibiaAPI, don't boast until you share this
bragging on otland
+2 penis size
The problem is, whoever updated TibiaAPI for this didn't update it properly. I have personally updated TibiaAPI to account for address and packet changes for a private map tracker, not this one, and it works flawlessly. And I'm currently working on a new map, item, and npc tracker using a parser hook that will eliminate the lag caused by the proxy. If I decide to keep my tracker private I'll at least release my updated TibiaAPI.dll to allow this map tracker to work properly.
There's a good chance whoever updated this is the same person who posted this: Maptracker 9.60
hi joe, i was wondering, ive been months in the deep trying to update TibiaAPI, i got almost everything working except for some new packets 1D, 26, 49, C (0C), 1 (01), 52, A6... and i have no idea how to use ollydbg to sift through the packets... do you have some tips where/how to find what they are, or what a good ollydbg guide is? really need an updated TibiaAPI
TFS is updated to support 9.60, isn't it? (I honestly don't know, haha.) You can always look at their source, I believe protocolgame.cpp is the file you'd be interested in. I personally decompiled the flash client and used their source to update packets. You'll also need to update the internal datitem structure in TibiaAPI, I posted changes here: Addresses 9.60
TFS is updated to support 9.60, isn't it? (I honestly don't know, haha.) You can always look at their source, I believe protocolgame.cpp is the file you'd be interested in. I personally decompiled the flash client and used their source to update packets. You'll also need to update the internal datitem structure in TibiaAPI, I posted changes here: Addresses 9.60
Excuse me... but you should FUCK yourself for trying to steal a custom map.
It was a part of real tibia so you fuck urself little gayass^^
Go tibia api 9.6 released
show me where tibiaAPI 9.6 is released by Jo3Bingham is, and ill release, im not going to release Maptracker if its not made by Joe, since my maptracker uses some code of his.
It's not your maptracker, it's Ian's. You updated it.
READ: " i will release this maptrackers source with the alterations to make it work seamless with the (possible) changes of TibiaAPI"
if you cant read a simple post over another, dont bother talking... i ALTERED the source of this maptracker, and if i made the drastical changes that i have done to it, i can call it a template by ian and marcos, and MY code, and afaik that entitles me to the sourcecode, also iirc ian said, whoever picks it up, feel free... i think i have 2-3 lines of code in its original state, i only used this source to see what i had to build up to, also, have you seen MY source? no. then you cant say if its mine or not, also, using simple functions of anything doesnt make the source code belong to that person, otherwise all directive c sourcecodes would belong to microsoft. but it doesnt does it? i rewrote the whole maptracker from scratch to make it work seamlessly, and i am credited entierly for the code i have written, and ian and marcos for inspiration, Zionz for the original idea, and Jo3Bingham for helping me with TibiaAPI, and all that is credited accordingl in my source and on a separate about dialog ( but you wouldnt know that would you? as you have no idea how my maptracker looks like? )... TL;DR : dont open your mouth if only empty air is in there, because as far as i know, you have a maptracker thats working... then you should know that since this maptracker was last updated many flags and packets have both changed what they consist of and i needed to make the maptracker read that from tibiaAPI, one example in this is playerdatabasic packet and isAnimated flag.
ja pierdole, czy po za Polską nie uczą robić akapitów? tego gówna nie da się przeczytać normalnie
Cometangel your map tracker will be relased or posible to bought?