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Monsters causes debug

tiddpd

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When fighting a monster on my server, you can usually be fighting it for about 5-10 seconds. But anytime in between there will be a tibia debug (the client crashes). And the debug seems to only happen to whom the monster is targeting. There can be 2 or 3 other people around when it happens but the only person who crashes is the one who is targeted.

Any ideas to whats wrong here?

there is no more information to be given, what i said is simply what happens, you attack a monster, you get a debug, thats it.

dump
 
Last edited by a moderator:
Paste the monster.xml here.
You have something wrong in it, like an attack type.
 
example of monster

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="thickwood troll" nameDescription="a thickwood troll" race="blood" experience="50000" speed="276" manacost="290">
  <health now="60000" max="60000"/>
  <look type="15" head="20" body="30" legs="40" feet="50" corpse="5960"/>
  <targetchange interval="2000" chance="0"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="1"/>
    <flag canpushitems="0"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="15"/>
  </flags>
  <attacks>
    <attack name="melee" interval="1500" skill="90" attack="160"/>
  </attacks>
  <defenses armor="110" defense="175"/>
  	<elements>
		<element energyPercent="20"/>
		<element earthPercent="-13"/>
		<element holyPercent="10"/>
		<element deathPercent="-7"/>
	</elements>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="You Arr dead mon."/>
    <voice sentence="You da mon."/>
    <voice sentence="Bluhhhh! Bluh."/>
    <voice sentence="Me are smart, you is dumb."/>
    <voice sentence="Hmmm, Orc?"/>
  </voices>
  <loot>
    <item id="2152" countmax="5" chance1="5000" chancemax="0"/>
    <item id="7730" chance="1500"/> <!--blue legs -->
    <item id="7457" chance="1500"/>  <!--fur boots -->
    <item id="2433" chance="1000"/> <!-- enchanted staff -->
    <item id="1987" chance="100000">
      <inside>
        <item id="5553" chance="2000"/> <!-- rum flask -->
        <item id="2193" chance="10000"/> <!-- ankh -->
      </inside>
    </item>
  </loot>
</monster>
 
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