There will be auto border but optional (Not sure if RME has it optional). If you have a better suggestion, why not share it?for the love of god, please dont make auto bordering xD
There will be auto border but optional (Not sure if RME has it optional). If you have a better suggestion, why not share it?for the love of god, please dont make auto bordering xD
I hope you'll have lots of fun randomising floors!for the love of god, please dont make auto bordering xD
Sorry, deleted it since not many has joined, Talaturen decided to add anyone who would like to join to the developer team and give them access to private SVN.
Ones that are in already: Three Magic (UI designer), Delirium (UI/coder) - Need more coders!!!
It's still public, I updated main post with more info.Why did you give in? :/ should have kept it open for the public, no private svn crap.
It's still public, I updated main post with more info.
Yeah, edubart convinced me to work with him on Otc, since Otc was all done in LUA and his own QML scripting for UI, therefore a map editor wouldn't be a problem to do it using his current code structure, but now I decided to work on my first-very-own-src. I was doing it for learning-purposes but I guess edubart got me wrong.It's linking to otclient? :S
Afaik, supporting 8.1 and less shouldn't be a hard process since they don't differ much, so is supporting 8.10+.it only will support 8.6+? and older clients =(?... but is a really great idea, i will take a look to it, i'm sure that would be a good one, maybe better than rme
I think this proyect are discontinued or maybe they take a vacation
Then you better report it to Remere. No guarantee that this project will be finished as possible as you think. though, I'm planning to post progress similar to last year's.Please finish this asap, I can't map more than 5 minutes until the latest release of rme crashes...
LOl, I love you tooOh, is a 1 man proyect? i understand now, take you time mate, i want a good map editor not one half worked
Would like to add something to my prev->prev post: I do not hate edubart's code, I actually love it & love how he made it, I also appreciate the offer he made.