Surebeta preview soon as upromised, right?
Yea! Main problem atm. is I don't have a Windows computer to compile on, only got OSX / Linux versions done.
Why thank you. Appreciation is never wrong.
As for your apparently long standing 'autoborder' issue, rather than make some new complex interface, why not just keep something like "AUTOBORDER: MODE 1 / MODE 2 / OFF" in the status bar, and just use two sections in the XMLs? Seem very simple to implement, and with some Notepad++ or sed magic you could probably make the new configs in mere minutes. -.-[10:40 - 0.20]
[xaekai@alexessandraeire 5] ~ > ldd /xaekai/bin/tibia/rme/rme
libboost_thread-gcc42-mt-1_34_1.so.1.34.1 => /usr/lib/libboost_thread-gcc42-mt-1_34_1.so.1.34.1 (0x00007f9a62370000)
Sorry for adding to it. But yeah, you have my full support. If there's anything you need help with, just PM me. I'm tired of waiting for feature support.This is not a RME's map discussion thread, keep it on topic guys. In a few hours maybe days, there will come new screenshots.
Maybe 2marrow or in some hours, not sure. But I'm working on loading and saving maps right now. Right now 20% left of map drawing progressYou can make palettes configurable via XML file. Just make a example and we do a rest.
Btw, when you add new screens? :$
it's a WIP project, so no release yet!Hmm looks nice download link?D
Ah.. thanksit's a WIP project, so no release yet!
Alright, I'm still waiting for more answers, though. Some people cant even code C++
yeah this is what im going to do after finishing map utitlitesIt would be nice if you could create own palettes, for example name them and add/choose your favorite items..