Serp
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- Joined
- Mar 23, 2008
- Messages
- 249
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- 1
Right now i have a script that when someone kills a monster an item is created.
But i want that item to NOT be moveable, but theres no 'setItemUniqueID' function. so i was wondering if anyone knew how i could do this o.o?
With a new function or current function maybe?
But i want that item to NOT be moveable, but theres no 'setItemUniqueID' function. so i was wondering if anyone knew how i could do this o.o?
With a new function or current function maybe?