Peonso
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I would argue that going to lower level content on tibia is meaningless. Ever see a level 200 killing rotworms? And if you did you'd say to yourself "What the hell is he doing, is he an idiot? He shouldn't be here. He should be off fighting in a spawn made for level 200 players."
EXACTLY the same sentence would be said on WoW. You see a level 50 in a level 20 area. "Hey, why aren't you in the level 50 zone? are you an idiot?"
You are exaggerating, let's use demons as exemples, they are suited for lvl 80-150 players. They are still the same thing levels 200, 300, 400, 500, 600, 700 hunt, easier and easier as they progress.
The ONLY difference between a level cap system, and a endless level system. Is once you reach the level cap. You can no longer level. Meaning you have to then change how you play the game.
Also, level caps cause a HUGE problem, where players can be completely done with the game and have everything possible to do completed.
Once you get all the best gear on a max-level character, log off, your done till next expansion pack.
Or you might say "Yea but you need to get your whole guild the best gear, and the best mount, etc".
Sooner or later, you "beat" WoW, and its over until the next expansion pack, where they give out more levels and gear.
The only difference? You kinda mocking me, since I pointed a dozen of problems/differences. I will agree with you that it's a huge downside of having a level cap. (I still thinking that recognizing the game content as limited and letting the player "beat" it is better, then trick them to keep repeating it by increasing numbers, related, https://www.clickerheroes.com/)
Boring? The gameplay don't play a role at all? How a player can overplay the other giving the same starting conditions? What gives Tibia fun is the fact that who grinded more has severous advantages?Which would be EXACTLY like if tibia had a level cap, and every update they increased the level-cap by 20 levels. There is literally no difference. It adds nothing to gameplay other than a wall that you can't get past.
Now you may say "Oh once you hit the level cap and have the best gear, then you PvP and its balanced PvP because EVERYONE has the exact same level and gear and skills and abilities and everything because EVERYONE has reached the level-cap and worked to get the best gear."
Well congratz, perfectly balanced PvP isn't hard when everyone is exactly the same. And its also boring.
Probably why so many people that play WoW kill themselves.
