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One player is debugging all players on his screen?

picachu

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Hi guys
I'm having an big trouble on my server
there is a guy thats debugging everyone in my ot, all players on his screen...
i tried to talk with him, etc, but he dont fucking help me!
i already fixed the itemstilelimit, etc...
i dont know how he debugs, cuz he says "i'll debug now" and everyone get debugs inclusing me! (ADM)
i logged into his char and he dont even had a bp, mayeb he made something with it , idk...
what can It be?
please help me!
ty
 
go to the /data/logs/client_assertions.txt on this file will be all reported client debug logs, and post here, or just copy the debug log that appers on the first time that you log , after your client debuged.
 
This player is one who got debugged by the guy, here is the log of his debug:

Code:
----- 29/6/2012 16:24:18 - Luckzika (189.45.15.185) -----
Comment: 
Graphic Engine: DirectX5 (0)
Operating System: Windows XP Professional in USA
Processor: Intel Celeron 430 @ 1.8
Video Card: Intel (R) 82945
Last Packet Types: 131 160 160 133 132 131 140 180 140 131
Last Packet: 131 077 126 238 125 007 003 000 000 000 000 000 000 000 000 000
Player Position: [32334,32239,7]
Player Name: Luckzika (TOsl)
Player Action: 050 048 056 046 049 049 053 046 050 049 049 046 057 051 058 055 049 055 050
Player.cpp 361: exception occurred, reason:
Player.cpp 465: exception occurred, reason:
Control.cpp 1728: exception occurred (MessageType: 0 MaW: 8D08948 MoW: 0), reason:
Control.cpp 1723: exception occurred, reason:
Control.cpp 386: exception occurred (Force?1:0 = 0), reason:
MainWindow.cpp 138: exception occurred (Surface = 1), reason:
GUI.cpp 1559: exception occurred (Surface = 1), reason:
MapWindow.cpp 869: exception occurred (Surface = 1), reason:
MapWindow.cpp 549: exception occurred (Obj = 408), reason:
MapWindow.cpp 1146: exception occurred (posx = 256) (posy = -32), reason:
MapWindow.cpp 973: exception occurred, reason:
MapWindow.cpp 957: exception occurred (Creature->OutfitType = 380) (Creature->CreatureID = 269043339), reason:
Objects.cpp 494: exception occurred (Number = 380) (Flag = 24), reason:
Container.h 226: index out of range (original i: 380, i: 379, min: 1, d: 367)
Fri Jun 29 16:24:08 2012
Debug Assertion 8.60 Container.h 226

- - - Updated - - -

OBS: He dont get debugged, only the players and me
 
Check the custon creatures in you ot what players can use the outfit, and if you are using the thunderions data pack it can be a wote bug, check in your db if some player have a long number in outfit.

Try this:
select * from players where looktype > 500

If you find some result, it will be the answer.
 
Check the custon creatures in you ot what players can use the outfit, and if you are using the thunderions data pack it can be a wote bug, check in your db if some player have a long number in outfit.

Try this:
select * from players where looktype > 500

If you find some result, it will be the answer.

Nothing!

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With the talkaction /debug PLAYERNAME i debugged myself and a player...
http://otland.net/f35/player-protection-against-debuging-client-elfbot-ng-39580/
I tried to recompile with that modifiations /\ but no success! it give error when try to compile...

Code:
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2  -I/usr/include/lua5.1   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -pipe -MT game.o -MD -MP -MF .deps/game.Tpo -c -o game.o game.cpp
cc1plus: warnings being treated as errors
game.cpp: In member function âbool Game::internalCreatureSay(Creature*, SpeakClasses, const std::string&, bool, SpectatorVec*, Position*)â:
game.cpp:4059: error: suggest explicit braces to avoid ambiguous âelseâ
make[1]: ** [game.o] Erro 1
make[1]: Saindo do diretório `/home/source'
make: ** [all] Erro 2

- - - Updated - - -

Its not the problem, tested too. Have something else debugging my server, as you can see at the debug log i sent at 1st page :c
 
Thanks but could not find something related, but could the details on this outifit changer? is an item?
Had a link talking about outifit changer?
 
yeah!
when player changes his outfit by using outfit changer! there is 1 unknown outfit number!!
when player makes this unknown outfit ! his logging in makes debug all players on his screen.
 
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