Github Issue Links:
Issue #15 - Player Nameplate Barely Visible In Full Darkness
Issue #16 - Player Spotlight Entirely Too Bright
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Opened another issue
here on Github regarding the player spotlight and the player nameplate. It seems that without setting the intensity to 2 the player's nameplate is not visible in full darkness, as seen here:
View attachment 47567
However, when the light intensity is set to 2:
View attachment 47568
The issue also proceeds into the lighting above ground, in slight darkness. The player's spotlight is entirely too bright, I also have created an
issue on Github for this as well.
View attachment 47569
Is there a way to replicate the lighting system given in Medivia? Something where the lighting draws over the player's nameplate? Such as:
View attachment 47570
This way, the player's spotlight doesn't supersede the lighting of the game's day/night cycle and gives a much more immersive lighting system. If anyone can point me in the right direction, that would be nice too. Possibly changing the color of the spotlight to something darker than pure white, and setting the light level to 2? Or perhaps using something like an integral value that translates to decimals like 1.5, 1.6, etc. instead of 1, 2, 3, etc?
Just a suggestion but it's been bugging me. Would be great to have this fixed. It seems like you've made a lot of progress recently and I'm willing to help point out small issues I find while I'm building my project!
Thanks Mehah.