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[OTCLIENT]How to active Transparency?

Devlinn

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hey, how i can active transparenty like ground id 444 is transparenty how to?
 
1. In game.cpp look for your client version and then add:
C++:
enableFeature(Otc::GameSpritesAlphaChannel);
2. Compile OTC.
3. Open your sprite and dat with ObjectBuilder and save with Transparency.
Now you can add transparent sprites to your server.
 
1. In game.cpp look for your client version and then add:
C++:
enableFeature(Otc::GameSpritesAlphaChannel);
2. Compile OTC.
3. Open your sprite and dat with ObjectBuilder and save with Transparency.
Now you can add transparent sprites to your server.
all sprites will be transparenty?

ok i understand i need add new item to objectbuilder and add transparenty?
i compile and test it thanks
 
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