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[OTClient Mod] Health and mana circle

MagicWall

Veteran OT User
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In connection with posts:
New Bar OTC 11
New Bar Tibia 11 · Issue #923 · edubart/otclient · GitHub
I was creating game_healthcircle module.

What is game_healthcircle module?

This module draw health circle and mana circle in game map.
So it's alternative method to show status of player health and mana.

How to add this module?
Add folder [game_healthcircle] to "mods" or "modules" folder (recommended "mods" folder) in your main OTClient folder.

Actual version: 1.2

Changelog:

1.1.1 -> 1.2 # Add optional new circles: exp and skill, code refactoring, change positioning
1.1 -> 1.1.1 # Small improve in positioning (now check height of topbar).
1.0 -> 1.1 # Upgraded graphics quality and positioning (gugu15 upgrade).

-> 1.0 # Primal version of mod.

How it's look like?

sENsGKQ.png

ABZF1gg.png

New_game_healthcircle_04-03-2018.png


Additional controlling:

  • Set ON exp circle:
Lua:
modules.game_healthcircle.setExpCircle(true)

  • Set OFF exp circle:
Lua:
modules.game_healthcircle.setExpCircle(false)

  • Set ON skill circle:
Lua:
modules.game_healthcircle.setSkillCircle(true)

  • Set OFF skill circle:
Lua:
modules.game_healthcircle.setSkillCircle(false)

  • Change skill in bottom circle:
Lua:
modules.game_healthcircle.setSkillType(skillType)

skillType | magic | fist | club | sword | axe | distance | shielding | fishing

For example:
Lua:
modules.game_healthcircle.setSkillType("sword")



Download:
game_healthcircle

Credits:
@gugu15
@tekadon2 graphics

Other versions:

Version: 1.1


Version: 1.0

How it's look like?

circle_hp_mp.png

Circle_Hp_Mp_19.12.2017.gif

circle_hp_mp_2.png


Download:
game_healthcircle 1.0
 
Last edited:
There is no way to improve the drawing of the circle, since it is very anti-aesthetic, in any case thank you very much for the contribution
 
A thought. Make this an option for when people have the standard health bar turned off, like a toggle. So they can choose between the two
 
Updated to version 1.2

Changes:

  • Add optional new circles: exp (top) and skill (bottom) [look first post how to show/hide/configure]
  • Code refactoring
  • Change positioning (to make it real circle)
  • May fix some problems
New_game_healthcircle_04-03-2018.png


Probably it's not the last version, I have some ideas how to upgrade it.
 
I would really like to know who would use such a ugly and useless system
 
Gotta be thankful theres still people developing for OTC and releasing to the public.
 
Yes its ugly and useless as I said. If I want to know how much hp or mana I have i look at the top right of client :)
 
maybe it's not ugly but some strange although it could be useful only have an idea how to make it useful.
 
Yes its ugly and useless as I said. If I want to know how much hp or mana I have i look at the top right of client :)
sometimes u face high dps monsters and if u play manually u can't really look at top left and leave the sight of screen just to know ur hp and in the same time if u use this system u can watch out if the monster changes target also knowing ur hp and mp,incase u r blocking u need to be taking attention incase the monster changes target ;)
 
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