MagicWall
Veteran OT User
- Joined
- Oct 12, 2008
- Messages
- 124
- Solutions
- 6
- Reaction score
- 344
In connection with posts:
New Bar OTC 11
New Bar Tibia 11 · Issue #923 · edubart/otclient · GitHub
I was creating game_healthcircle module.
What is game_healthcircle module?
This module draw health circle and mana circle in game map.
So it's alternative method to show status of player health and mana.
How to add this module?
Add folder [game_healthcircle] to "mods" or "modules" folder (recommended "mods" folder) in your main OTClient folder.
Actual version: 1.2
Changelog:
How it's look like?
Additional controlling:
For example:
Download:
game_healthcircle
Credits:
@gugu15
@tekadon2 graphics
Other versions:
Version: 1.1
Version: 1.0
New Bar OTC 11
New Bar Tibia 11 · Issue #923 · edubart/otclient · GitHub
I was creating game_healthcircle module.
What is game_healthcircle module?
This module draw health circle and mana circle in game map.
So it's alternative method to show status of player health and mana.
How to add this module?
Add folder [game_healthcircle] to "mods" or "modules" folder (recommended "mods" folder) in your main OTClient folder.
Actual version: 1.2
Changelog:
1.1.1 -> 1.2 # Add optional new circles: exp and skill, code refactoring, change positioning
1.1 -> 1.1.1 # Small improve in positioning (now check height of topbar).
1.0 -> 1.1 # Upgraded graphics quality and positioning (gugu15 upgrade).
-> 1.0 # Primal version of mod.
1.1 -> 1.1.1 # Small improve in positioning (now check height of topbar).
1.0 -> 1.1 # Upgraded graphics quality and positioning (gugu15 upgrade).
-> 1.0 # Primal version of mod.
How it's look like?
Additional controlling:
- Set ON exp circle:
Lua:
modules.game_healthcircle.setExpCircle(true)
- Set OFF exp circle:
Lua:
modules.game_healthcircle.setExpCircle(false)
- Set ON skill circle:
Lua:
modules.game_healthcircle.setSkillCircle(true)
- Set OFF skill circle:
Lua:
modules.game_healthcircle.setSkillCircle(false)
- Change skill in bottom circle:
Lua:
modules.game_healthcircle.setSkillType(skillType)
skillType | magic | fist | club | sword | axe | distance | shielding | fishing
For example:
Lua:
modules.game_healthcircle.setSkillType("sword")
Download:
game_healthcircle
Credits:
@gugu15
@tekadon2 graphics
Other versions:
Version: 1.1
Download:
game_healthcircle 1.1
game_healthcircle 1.1
Version: 1.0
Last edited: