GOD Half
Member
- Joined
- May 9, 2010
- Messages
- 179
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Yes, which line do I change?Weird.. can you modify the script so it saves in an absolute path?
Yes, which line do I change?Weird.. can you modify the script so it saves in an absolute path?
Love you! Thank'sLast one: line 636
Currently working on porting this thing to the browser so it is accessible for everyone. I recommend generating minimaps before downloading the OTBM, because we are taking a pretty big performance hit doing this in your browser.
Open Tibia Map Generator 1.0.0
allow use of old tibia versions for otbm file? i would love to generate for 7.6
It's hard for you guys to open it on RME press ctrl+P and change version to 7.6? Try this.Yeah, i'm waiting for the same XD
I was going to comment that from yesterday to today I saw a modification on the site. Nice!Actually I haven't tried generating 7.6 maps but seems like Peonso has it figured out already. Meanwhile I updated Open Tibia Map Generator 1.0.0 with a spiffy new mini-map viewer.
Dude, no words.
It's hard for you guys to open it on RME press ctrl+P and change version to 7.6? Try this.
case 491:
return 4609;
break;
Thanks Peonso, you are a great man, I convert it with your file, and then I opened it with rme, just have an issue "UNSUPPORTED OR DAMAGED MAP VERSION", but you can change it also with control+p -> map version -> 0.5.0 -> client version 7.6 (or 7.4).
After this we need go to Map -> Clean map..do you want remove all invalid ids? YES -> Cleaned map (?)
I've checked the invalid ids on the map, and is just the numbers 6216 to 6219 (idk what ids are no latest clients) If you change this I think that can work perfect, or more simple, say me where I need to rewrite the code and i'll do it.
But I guess is on the lines of
Code:case 491: return 4609; break;
Here the errors in map.
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And again Thank you Peonso![]()
What you did is exactly what is needed to be done. Some items has no alternative ids in 7.6 (like grass tuffs and more stuff) so they stay as not converted and will be show as red squarte, you remove invalid ids and it's 7.6 ready. You can use this on any map and you will get a 7.6 conversion, notice that it's a hand made conversion table made by me, so it's not perfect.
Any id higher than 5089.Actually for 7.6 it seems like only the map header version is changed from 2 -> 0. If you want to contribute and pass me a list of IDs (6216 to 6219 or more) that don't exist in 7.6 I can create an option to skip these and directly make 7.6 maps from the generator.
@Zell, I've updated the online editor (Open Tibia Map Generator 1.0.0) for 7.6, 8.10, 8.40, and 8.60. Can you try to export a small (64x64) map and see if it loads in RME? There will still be invalid IDs for now, but the 7.6 header should be valid. I recommend to use Chrome/Safari because Firefox has problems exporting ATM.
Yeah it's working, there still invalid ids but RME has no errors, nice update
By the way, there is a method on frequences or parameters to create ways inside mountains? I mean grass crossing and cutting the mountains like artifial ways.
Tested, working fine, 0 errors on rme 0 ivalid ids.