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OTX 2 - Crash Bug

EaiComeu

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Joined
Feb 17, 2013
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Hello Otland, a few days ago, a player is knocking down the server. He told me he was using a program but he did not want to tell me which one, I imagine it's somebody who edits the packet, and keeps knocking down the server. I ask the help of the community, below the gdb:

OTX2 - Version Tibia: 7.72
#0 0x000000000046c822 in boost::asio::detail::deadline_timer_service<boost::asio::time_traits<boost::posix_time::ptime> >::async_wait<boost::_bi::bind_t<void, void (*)(boost::weak_ptr<Connection>, boost::system::error_code const&), boost::_bi::list2<boost::_bi::value<boost::weak_ptr<Connection> >, boost::arg<1> (*)()> > > (this=0xfad60075fa7658ad, impl=..., handler=...)
at /usr/include/boost/asio/detail/deadline_timer_service.hpp:187

#1 0x000000000046a085 in boost::asio::deadline_timer_service<boost::posix_time::ptime, boost::asio::time_traits<boost::posix_time::ptime> >::async_wait<boost::_bi::bind_t<void, void (*)(boost::weak_ptr<Connection>, boost::system::error_code const&), boost::_bi::list2<boost::_bi::value<boost::weak_ptr<Connection> >, boost::arg<1> (*)()> > > (this=0xfad60075fa765885, impl=..., handler=...)
at /usr/include/boost/asio/deadline_timer_service.hpp:149

#2 0x0000000000466e75 in boost::asio::basic_deadline_timer<boost::posix_time::ptime, boost::asio::time_traits<boost::posix_time::ptime>, boost::asio::deadline_timer_service<boost::posix_time::ptime, boost::asio::time_traits<boost::posix_time::ptime> > >::async_wait<boost::_bi::bind_t<void, void (*)(boost::weak_ptr<Connection>, boost::system::error_code const&), boost::_bi::list2<boost::_bi::value<boost::weak_ptr<Connection> >, boost::arg<1> (*)()> > > (this=0x7fff8409ba60,
handler=...) at /usr/include/boost/asio/basic_deadline_timer.hpp:508

#3 0x000000000045d432 in Connection::parsePacket (this=0x7fff84097e40,
error=...) at connection.cpp:428

#4 0x0000000000470408 in boost::_mfi::mf1<void, Connection, boost::system::error_code const&>::call<boost::shared_ptr<Connection>, boost::system::error_code co---Type <
 
Last edited:
hello

man offtopic but did u fixed these bugs,exp door(doesnt push item if it is innthe mark of the soor) so it creates a graphical bug, potions on floor, npc bugs talking, teleport if player is above an unwalkable item pent in 1 sqm?
#368
#366
#362
#102
#332
if u did could u share how u did it pls?
 
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