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Lua OTXserver2 cant shoot with rune invisible monsters

qben360

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hey guys i have problem on otx2 server, i cant shoot sd/hmm/lmm invisible monster, like stalker or warlock?. With GM i can shoot , but if player going kill stalker when he is invisible, player got info u cant use on this creature something like that. Someone solved this problem?. Please HELP!!

 
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--should players be able to hit invisible creatures using not AOE runes? (default: false)
can_attack_invisible = false

its in othire config

but where i can change this in otxserver? wich source cpp file

OTHIRE spells.cpp

C++:
bool canAttackInvisible = g_config.getBoolean(ConfigManager::CAN_ATTACK_INVISIBLE);
            if(needTarget && tile->getTopVisibleCreature(player, !canAttackInvisible) == NULL){
                player->sendCancelMessage(RET_CANONLYUSETHISRUNEONCREATURES);
                g_game.addMagicEffect(player->getPosition(), NM_ME_PUFF);
                return false;

OTXserver2 spells.cpp

C++:
if(needTarget && !targetCreature)
    {
        player->sendCancelMessage(RET_CANONLYUSETHISRUNEONCREATURES);
        g_game.addMagicEffect(player->getPosition(), MAGIC_EFFECT_POFF);
        return false;

i find in otx2 config lua something like that:
runesHitTopCreature = true

but cant shoot invisible monsters
 
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