Hello I'm looking for help to some changes to the system below.
Anyone able to help me with this script: https://otland.net/threads/tfs-1-3-monster-levels.260470/
I tried to create a lua command "setMonsterLevel" which can be used in lua, tried lots of things in sources/c++ but didn't solve it, getMonsterLevel works however.
What I want to be able to do in Lua: (I still want the "old" system with "<level min="5" max="100" />" to work).
This will include to be able to change the name of the monster ingame aswell without respawning it.
DM me with a price~
Edit: Claimed.
Anyone able to help me with this script: https://otland.net/threads/tfs-1-3-monster-levels.260470/
I tried to create a lua command "setMonsterLevel" which can be used in lua, tried lots of things in sources/c++ but didn't solve it, getMonsterLevel works however.
What I want to be able to do in Lua: (I still want the "old" system with "<level min="5" max="100" />" to work).
Lua:
target:setMonsterLevel(target:getMonsterLevel()+1)
This will include to be able to change the name of the monster ingame aswell without respawning it.
DM me with a price~
Edit: Claimed.
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