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Pokemon Sprites with Blender

lyloloq

Intermediate OT User
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Hello everybody.
As discussed on this thread: Using blender to create sprites... there is a possibility to create sprites using Blender.
I followed the guide to create the sprites with blender and mixed with some shader work.
I'll use this thread as a showcase of my achievements with this method.
To get this result you will need to rip the animations from pokemon games or create your own animations.
Please give feedback
constructive feedback are welcome.
destructive feedback -> F* U


To the leechers: I will post the blender file only after I finish all pokemons.
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@Nekiro I'm just presenting another solution to sprites other then this -> 1603459365862.png Also, can you elaborate on your comment?
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Charmander/meleon are fine, but Charizard looks weird maybe too large
 
While it does look smooth, it lacks depth and finetuning, i think. In some cases (such as Charizard's forms) it looks too jumpy to my taste. GJ overall tho!
 
@RoyalzBHO I agree with you, these auto-generated sprites will never surpass the manual work of creating sprites, but as I said before, I'm creating these sprites as an alternative to the ugly ones that are currently on poke servers.
 
Please can you make articune? The fly ones are the best (spearow maybe the best)
 
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