darknelson
Member
- Joined
- Jun 19, 2011
- Messages
- 190
- Solutions
- 1
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- 15
when i start my server it show unique id repeat and lags it. cause i have a chest with unique id repeated.
i want to disable that std::clog how i can?
std::clog << "Duplicate uniqueId " << item->getUniqueId() << std::endl;
this is the line i want to dissapear, how i can do that?
i want to disable that std::clog how i can?
C++:
if(m_globalMap[item->getUniqueId()])
{
if(item->getActionId() != 2000) //scripted quest system
std::clog << "Duplicate uniqueId " << item->getUniqueId() << std::endl;
}
else
m_globalMap[item->getUniqueId()] = thing;
}
std::clog << "Duplicate uniqueId " << item->getUniqueId() << std::endl;
this is the line i want to dissapear, how i can do that?