• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

REPORT ALL 0.2 BUGS HERE (latest 0.2 svn)!

Status
Not open for further replies.
bug? outfit quest doens't work?

i tried remove outfit from outfits.xml for make one quest of outfit. i tried doPlayerAddOutfit(cid, 128, 1)
doPlayerAddOutfit(cid, 136, 1)
doPlayerAddOutfit(cid, 128, 2)
doPlayerAddOutfit(cid, 136, 2)
doPlayerAddOutfit(cid, 128, 0)
doPlayerAddOutfit(cid, 136, 0)
doPlayerAddOutfit(cid, 128)
doPlayerAddOutfit(cid, 136)

but doens't works!

I think that doPlayerAddOutfit is only for addons, so you shouldn't completely remove an outfit from outfits.xml only set addons to 0, but I might be wrong, this is a function from OpenTibia and I don't know so much about it.

EDIT: Everyone who experience performance issues should try rev634. I'm not sure if it'll make the server use less CPU but it's worth a try, oh and remember to report back with the results if there's any difference, I'm doing my best to find out the things causing high CPU usage.
 
I think that doPlayerAddOutfit is only for addons, so you shouldn't completely remove an outfit from outfits.xml only set addons to 0, but I might be wrong, this is a function from OpenTibia and I don't know so much about it.

doens't works =/
 
@UP:
Yes.

Rev. 634:
My server crashed but i don't know why :/
(Rev. 632 is 100% stable, no crashes on one week, [uptime 24/7] but 3-5h and I have biggggg laggs on server. I think this is already fixed on rev 634. )
 
Not exactly a bug, but you should remove the tile randomizer of water...

In my fishing script, you can only fish on certain water ids, and when you get a fish, and the tile changes to a tile without fish.

So, with the randomized water, my script doesn't work...

I know I can turn the tile randomizer off in config, but I want the other tiles to be randomized...

Also, you can logout with battle mode on =|
 
Last edited:
Not exactly a bug, but you should remove the tile randomizer of water...

In my fishing script, you can only fish on certain water ids, and when you get a fish, and the tile changes to a tile without fish.

So, with the randomized water, my script doesn't work...

I know I can turn the tile randomizer off in config, but I want the other tiles to be randomized...

Also, you can logout with battle mode on =|

Use array :)

Code:
fishingTiles = {493, 4608, 4609, 4610, 4611, 4612, 4613, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625}
if (isInArray(fishingTiles, itemEx.itemid) == TRUE then
    -- fishing script
end
 
Ok, that's not as important as:
"Also, you can logout with battle mode on =|"
 
My server crashed every 3-5 mins o_O but i don't know why :/

HELPPPPPPPPP

;D

how i can generate report file...

??
 
@up

Add on compiler c++
Code:
-D__EXCEPTION_TRACER__

Add on linkers
Code:
-Wl,-Map=forgottenserver.map

Not forgot of rebuild all
 
When you attacking by spear, and you changed it into the sword, next attack will be spear again, but next - sword.
 
Hello my server are down much time

i have add -D__EXCPETION_TRANCER__

and have create this report

Code:
Error report - Wed Feb 20 02:52:54 2008

Compiler info - gcc 3.4.2 (mingw-special)
Compilation Date - Feb 21 2008 00:19:47

Memory load: 39
Total phys: 2096388 K available phys: 1266716 K
Start time: 20-2-2008  3:57:6
Kernel time: 0:0:44.250
User time: 0:15:23.859
Threads: 5

Exception: 0xc00000fd at eip = 0x7c828235
eax = 0x200
ebx = 0x7c829fd6 -> 0x20068
ecx = 0
edx = 0xfd3aa8 -> 0x3c
esi = 0
edi = 0xc
ebp = 0x9fd31c4 -> 0x9fd31e4
esp = 0x9fd2fb4 -> 0
efl = 0x10206

---Stack Trace---
From: 0x9fd2fb4 to: 0xa1d0000
0x9fd2fb4 | 0
0x9fd2fb8 | 0
0x9fd2fbc | 0
0x9fd2fc0 | 0
0x9fd2fc4 | 0
0x9fd2fc8 | 0
0x9fd2fcc | 0
0x9fd2fd0 | 0
0x9fd2fd4 | 0
0x9fd2fd8 | 0
0x9fd2fdc | 0
0x9fd2fe0 | 0
0x9fd2fe4 | 0
0x9fd2fe8 | 0
0x9fd2fec | 0
0x9fd2ff0 | 0
0x9fd2ff4 | 0
0x9fd2ff8 | 0
0x9fd2ffc | 0
0x9fd3000 | 0
0x9fd3004 | 0
0x9fd3008 | 0
0x9fd300c | 0
0x9fd3010 | 0
0x9fd3014 | 0
0x9fd3018 | 0
0x9fd301c | 0
0x9fd3020 | 0
0x9fd3024 | 0
0x9fd3028 | 0
0x9fd302c | 0
0x9fd3030 | 0
0x9fd3034 | 0
0x9fd3038 | 0
0x9fd303c | 0
0x9fd3040 | 0
0x9fd3044 | 0
0x9fd3048 | 0
0x9fd304c | 0
0x9fd3050 | 0
0x9fd3054 | 0
0x9fd3058 | 0
0x9fd305c | 0
0x9fd3060 | 0
0x9fd3064 | 0
0x9fd3068 | 0
0x9fd306c | 0
0x9fd3070 | 0
0x9fd3074 | 0
0x9fd3078 | 0
0x9fd307c | 0x9fd308c -> 0x9fd32b4
0x9fd3080 | 0xfd0000 -> 0xc8
0x9fd3084 | 0x7c82a124 -> 0x840fc085
0x9fd3088 | 0xfd0718 -> 0x26e4888
0x9fd308c | 0x9fd32b4 -> 0x7c82a0fc
0x9fd3090 | 0x7c82a0b8 -> 0x7589f08b
0x9fd3094 | 0x7c82a0fc -> 0x90000cc2
0x9fd3098 | 0xc
0x9fd309c | 0
0x9fd30a0 | 0x7c829fd6 -> 0x20068
0x9fd30a4 | 0
0x9fd30a8 | 0
0x9fd30ac | 0
0x9fd30b0 | 0
0x9fd30b4 | 0
0x9fd30b8 | 0
0x9fd30bc | 0
0x9fd30c0 | 0
0x9fd30c4 | 0
0x9fd30c8 | 0
0x9fd30cc | 0
0x9fd30d0 | 0
0x9fd30d4 | 0
0x9fd30d8 | 0
0x9fd30dc | 0
0x9fd30e0 | 0
0x9fd30e4 | 0
0x9fd30e8 | 0
0x9fd30ec | 0
0x9fd30f0 | 0
0x9fd30f4 | 0
0x9fd30f8 | 0
0x9fd30fc | 0
0x9fd3100 | 0
0x9fd3104 | 0
0x9fd3108 | 0
0x9fd310c | 0x9fd311c -> 0x9fd3344
0x9fd3110 | 0xfd0000 -> 0xc8
0x9fd3114 | 0x7c82a124 -> 0x840fc085
0x9fd3118 | 0xfd07a8 -> 0x3062ca0
0x9fd311c | 0x9fd3344 -> 0x7c829f60
0x9fd3120 | 0x7c82a0b8 -> 0x7589f08b
0x9fd3124 | 0x7c82a0fc -> 0x90000cc2
0x9fd3128 | 0x28
0x9fd312c | 0
0x9fd3130 | 0x7c829fd6 -> 0x20068
0x9fd3134 | 0x7c82a0fc -> 0x90000cc2
0x9fd3138 | 0xc
0x9fd313c | 0
0x9fd3140 | 0x7c829fd6 -> 0x20068
0x9fd3144 | 0
0x9fd3148 | 0
0x9fd314c | 0
0x9fd3150 | 0
0x9fd3154 | 0
0x9fd3158 | 0
0x9fd315c | 0
0x9fd3160 | 0
0x9fd3164 | 0
0x9fd3168 | 0
0x9fd316c | 0
0x9fd3170 | 0
0x9fd3174 | 0
0x9fd3178 | 0
0x9fd317c | 0
0x9fd3180 | 0
0x9fd3184 | 0
0x9fd3188 | 0
0x9fd318c | 0
0x9fd3190 | 0
0x9fd3194 | 0
0x9fd3198 | 0
0x9fd319c | 0
0x9fd31a0 | 0
0x9fd31a4 | 0
0x9fd31a8 | 0
0x9fd31ac | 0
0x9fd31b0 | 0
0x9fd31b4 | 0xa1cff60 -> 0xa1cffa8
0x9fd31b8 | 0x7c828270 -> 0x83ec8b55
0x9fd31bc | 0x7c829fe5 -> 0x89085d8b
0x9fd31c0 | 0x7c82a100 -> 0xffffffff
0x9fd31c4 | 0x9fd31e4 -> 0x9fd3244 \\\\\\ stack frame //////
0x9fd31c8 | 0x77bbd08c -> 0xf685f08b <-- ret
0x9fd31cc | 0xfd0000 -> 0xc8
0x9fd31d0 | 0
0x9fd31d4 | 0xc
0x9fd31d8 | 0x30f6684 -> 0x1f58294
0x9fd31dc | 0xc
0x9fd31e0 | 0x22ad008 -> 0x6cb7e0
0x9fd31e4 | 0x9fd3244 -> 0x9fd3254 \\\\\\ stack frame //////
0x9fd31e8 | 0x58b118 -> 0x85bc4589 <-- ret
0x9fd31ec | 0xc
0x9fd31f0 | 0
0x9fd31f4 | 0
0x9fd31f8 | 0
0x9fd31fc | 0
0x9fd3200 | 0
0x9fd3204 | 0x9fd32a0 -> 0x9fd335c
0x9fd3208 | 0x1
0x9fd320c | 0
0x9fd3210 | 0
0x9fd3214 | 0
0x9fd3218 | 0
0x9fd321c | 0x588430 -> 0x8de58955
0x9fd3220 | 0x6a0f9c -> 0x10d00ff
0x9fd3224 | 0x9fd3238 -> 0x22ad008
0x9fd3228 | 0x58b160 -> 0x830cc583
0x9fd322c | 0x9fd31ec -> 0xc
0x9fd3230 | 0
0x9fd3234 | 0
0x9fd3238 | 0x22ad008 -> 0x6cb7e0
0x9fd323c | 0x22ad008 -> 0x6cb7e0
0x9fd3240 | 0x30f6684 -> 0x1f58294
0x9fd3244 | 0x9fd3254 -> 0x9fd3274 \\\\\\ stack frame //////
0x9fd3248 | 0x5fc5ca -> 0x8955c3c9 <-- ret
0x9fd324c | 0xc
0x9fd3250 | 0
0x9fd3254 | 0x9fd3274 -> 0x9fd32e4 \\\\\\ stack frame //////
0x9fd3258 | 0x635959 -> 0x5590c3c9 <-- ret
0x9fd325c | 0x9fd33bc -> 0x9fd33bc
0x9fd3260 | 0x1
0x9fd3264 | 0
0x9fd3268 | 0x22ad008 -> 0x6cb7e0
0x9fd326c | 0x22ad008 -> 0x6cb7e0
0x9fd3270 | 0x30f6684 -> 0x1f58294
0x9fd3274 | 0x9fd32e4 -> 0x9fd3304 \\\\\\ stack frame //////
0x9fd3278 | 0x655a4f -> 0x8bf04589 <-- ret
0x9fd327c | 0x9fd33bc -> 0x9fd33bc
0x9fd3280 | 0x9fd32ec -> 0x9fd33bc
0x9fd3284 | 0x9fd3294 -> 0x9fd3314
0x9fd3288 | 0x6248e9 -> 0x5590c3c9
0x9fd328c | 0x9fd32ec -> 0x9fd33bc
0x9fd3290 | 0x22ad008 -> 0x6cb7e0
0x9fd3294 | 0x9fd3314 -> 0x9fd33a0
0x9fd3298 | 0x635acf -> 0x5b6cc483
0x9fd329c | 0x9fd32b8 -> 0x588430
0x9fd32a0 | 0x9fd335c -> 0x9fd3718
0x9fd32a4 | 0xffffffff
0x9fd32a8 | 0x7c828270 -> 0x83ec8b55
0x9fd32ac | 0x7c82a100 -> 0xffffffff
0x9fd32b0 | 0xffffffff
0x9fd32b4 | 0x7c82a0fc -> 0x90000cc2
0x9fd32b8 | 0x588430 -> 0x8de58955
0x9fd32bc | 0x69b5cc -> 0x10d00ff
0x9fd32c0 | 0x9fd32d8 -> 0x22ad008
0x9fd32c4 | 0x655a99 -> 0x8b0c6d8d
0x9fd32c8 | 0x9fd327c -> 0x9fd33bc
0x9fd32cc | 0xc
0x9fd32d0 | 0x588430 -> 0x8de58955
0x9fd32d4 | 0x69b5aa -> 0x401ffff
0x9fd32d8 | 0x22ad008 -> 0x6cb7e0
0x9fd32dc | 0x22ad008 -> 0x6cb7e0
0x9fd32e0 | 0x30f6684 -> 0x1f58294
0x9fd32e4 | 0x9fd3304 -> 0x9fd3324 \\\\\\ stack frame //////
0x9fd32e8 | 0x655ba8 -> 0x8bfc4589 <-- ret
0x9fd32ec | 0x9fd33bc -> 0x9fd33bc
0x9fd32f0 | 0x9fd33a0 -> 0x31df6b0
0x9fd32f4 | 0x9fd3314 -> 0x9fd33a0
0x9fd32f8 | 0x49bb03 -> 0x83fc4589
0x9fd32f8  ScriptEnviroment::ScriptEnviroment()(0x49c250)
0x9fd32fc | 0x6ce4e8 -> 0x1e11d00
0x9fd3300 | 0x9fd33bc -> 0x9fd33bc
0x9fd3304 | 0x9fd3324 -> 0x9fd33f4 \\\\\\ stack frame //////
0x9fd3308 | 0x655c15 -> 0x5590c3c9 <-- ret
0x9fd330c | 0x9fd33bc -> 0x9fd33bc
0x9fd3310 | 0x9fd33bc -> 0x9fd33bc
0x9fd3314 | 0x9fd33a0 -> 0x31df6b0
0x9fd3318 | 0x623d1d -> 0x5590c3c9
0x9fd331c | 0x9fd33ac -> 0x1c070b8
0x9fd3320 | 0x9fd33bc -> 0x9fd33bc
0x9fd3324 | 0x9fd33f4 -> 0x9fd3414 \\\\\\ stack frame //////
0x9fd3328 | 0x43bf2f -> 0x89c8458d <-- ret
0x9fd3328  ScriptEnviroment::ScriptEnviroment()(0x49c250)
0x9fd332c | 0x9fd33bc -> 0x9fd33bc
0x9fd3330 | 0x9fd33a0 -> 0x31df6b0
0x9fd3334 | 0x9fd3354 -> 0x9fd3384
0x9fd3338 | 0x66c98c -> 0x9090c3c9
0x9fd333c | 0x9fd3353 -> 0xfd338401
0x9fd3340 | 0x1f1f3a8 -> 0xa50
0x9fd3344 | 0x7c829f60 -> 0xffffffff
0x9fd3348 | 0xffffffff
0x9fd3380  ScriptEnviroment::ScriptEnviroment()(0x49c250)
0x9fd3388  ScriptEnviroment::ScriptEnviroment()(0x49c250)
0x9fd3398  ScriptEnviroment::ScriptEnviroment()(0x49c250)
0x9fd33c8  ScriptEnviroment::ScriptEnviroment()(0x49c250)
0x9fd33d0 | 0x87d
0x9fd33d4 | 0
0x9fd33d8 | 0x40320000
0x9fd33dc | 0xc0000000
0x9fd33e0 | 0x4010cccc
0x9fd33e4 | 0x9fd3414 -> 0x9fd3444
0x9fd33e8 | 0x22ad008 -> 0x6cb7e0
0x9fd33ec | 0x22ad008 -> 0x6cb7e0
0x9fd33f0 | 0x30f6684 -> 0x1f58294
0x9fd33f4 | 0x9fd3414 -> 0x9fd3444 \\\\\\ stack frame //////
0x9fd33f8 | 0x4e919e -> 0x4f083dd <-- ret
0x9fd33f8  Player::updateInventoryWeigth()(0x4e9134)
0x9fd33fc | 0x31df6b0 -> 0x6cc678
0x9fd3400 | 0x3
0x9fd3404 | 0x31df6b0 -> 0x6cc678
0x9fd3408 | 0x3
0x9fd340c | 0
0x9fd3410 | 0x2
0x9fd3414 | 0x9fd3444 -> 0x9fd34c4 \\\\\\ stack frame //////
0x9fd3418 | 0x4f115a -> 0x8908458b <-- ret
0x9fd3418  Player::postRemoveNotification(Thing*, int, bool, cylinderlink_t)(0x4f10e0)
0x9fd341c | 0x22ad008 -> 0x6cb7e0
0x9fd3420 | 0
0x9fd3424 | 0x307a220 -> 0x6cb308
0x9fd3428 | 0x8
0x9fd342c | 0
0x9fd3430 | 0xa50
0x9fd3434 | 0x9fd3444 -> 0x9fd34c4
0x9fd3438 | 0x601805 -> 0xa0b883
0x9fd343c | 0x16ce4d0
0x9fd3440 | 0
0x9fd3444 | 0x9fd34c4 -> 0x9fd3504 \\\\\\ stack frame //////
0x9fd3448 | 0x457eb6 -> 0x890c458b <-- ret
0x9fd3448  ScriptEnviroment::ScriptEnviroment()(0x49c250)
0x9fd344c | 0x22ad008 -> 0x6cb7e0
0x9fd3450 | 0x307a234 -> 0x6cb3c8
0x9fd3454 | 0x8
0x9fd3458 | 0x1
0x9fd345c | 0
0x9fd3460 | 0x9fd34a0 -> 0xa50
0x9fd3464 | 0x9fd34a4 -> 0x1f1f3a8
0x9fd3468 | 0x4e9228 -> 0x4589008b
0x9fd3468  Player::getPlayerInfo(playerinfo_t) const(0x4e91ba)
0x9fd34a0 | 0xa50
0x9fd34a4 | 0x1f1f3a8 -> 0xa50
0x9fd34a8 | 0x607811 -> 0x5590c3c9
0x9fd34ac | 0x1c31018 -> 0
0x9fd34b0 | 0x1d69db8 -> 0
0x9fd34b4 | 0x1c31018 -> 0
0x9fd34b8 | 0x8
0x9fd34bc | 0x22ad3d0 -> 0x6cb9e0
0x9fd34c0 | 0x17f40a50
0x9fd34c4 | 0x9fd3504 -> 0x9fd3524 \\\\\\ stack frame //////
0x9fd34c8 | 0x4d391b -> 0x890c458b <-- ret
0x9fd34c8  MoveEvent::DeEquipItem(Player*, Item*, slots_t)(0x4d3882)
0x9fd34cc | 0x6ceff0 -> 0x1f72300
0x9fd34d0 | 0x307a220 -> 0x6cb308
0x9fd34d4 | 0x17f4
0x9fd34d8 | 0xffffffff
0x9fd34dc | 0x1e66eb0 -> 0x3
0x9fd34e0 | 0x1e66eb4 -> 0
0x9fd34e4 | 0x9fd3524 -> 0x9fd3554
0x9fd34e8 | 0x4d243b -> 0x458bc289
0x9fd34e8  MoveEvents::getEvent(Item*, MoveEvent_t)(0x4d22c8)
0x9fd34ec | 0x9fd3520 -> 0x1f1f398
0x9fd34f0 | 0x9fd34fc -> 0x1e66eb4
0x9fd34f4 | 0x9fd3504 -> 0x9fd3524
0x9fd34f8 | 0x1f1f3d8 -> 0x6cc934
0x9fd34fc | 0x1e66eb4 -> 0
0x9fd3500 | 0x1c31018 -> 0
0x9fd3504 | 0x9fd3524 -> 0x9fd3554 \\\\\\ stack frame //////
0x9fd3508 | 0x4d3f12 -> 0x8bfc4589 <-- ret
0x9fd3508  MoveEvent::fireEquip(Player*, Item*, slots_t)(0x4d3ec2)
0x9fd350c | 0x22ad008 -> 0x6cb7e0
0x9fd3510 | 0x307a220 -> 0x6cb308
0x9fd3514 | 0x8
0x9fd3518 | 0x8
0x9fd351c | 0x1
0x9fd3520 | 0x1f1f398 -> 0x1
0x9fd3524 | 0x9fd3554 -> 0x9fd3584 \\\\\\ stack frame //////
0x9fd3528 | 0x4d25d4 -> 0xebf04589 <-- ret
0x9fd3528  MoveEvents::onPlayerEquip(Player*, Item*, slots_t, bool)(0x4d2560)
0x9fd352c | 0x1f1f3d8 -> 0x6cc934
0x9fd3530 | 0x22ad008 -> 0x6cb7e0
0x9fd3534 | 0x307a220 -> 0x6cb308
0x9fd3538 | 0x8
0x9fd353c | 0x8042c80 -> 0
0x9fd3540 | 0x1c31018 -> 0
0x9fd3544 | 0x9fd3564 -> 0x307a220
0x9fd3548 | 0x1f1f3d8 -> 0x6cc934
0x9fd354c | 0x3
0x9fd3550 | 0xa50
0x9fd3554 | 0x9fd3584 -> 0x9fd3604 \\\\\\ stack frame //////
0x9fd3558 | 0x4f112e -> 0x187d83 <-- ret
0x9fd3558  Player::postRemoveNotification(Thing*, int, bool, cylinderlink_t)(0x4f10e0)
0x9fd355c | 0x1e66e78 -> 0x6ca28c
0x9fd3560 | 0x22ad008 -> 0x6cb7e0
0x9fd3564 | 0x307a220 -> 0x6cb308
0x9fd3568 | 0x8
0x9fd356c | 0
0x9fd3570 | 0xa50
0x9fd3574 | 0x9fd3584 -> 0x9fd3604
0x9fd3578 | 0x601805 -> 0xa0b883
0x9fd357c | 0x16ce4d0
0x9fd3580 | 0
0x9fd3584 | 0x9fd3604 -> 0x9fd3634 \\\\\\ stack frame //////
0x9fd3588 | 0x457eb6 -> 0x890c458b <-- ret
0x9fd3588  ScriptEnviroment::ScriptEnviroment()(0x49c250)
0x9fd358c | 0x22ad008 -> 0x6cb7e0
0x9fd3590 | 0x307a234 -> 0x6cb3c8
0x9fd3594 | 0x8
0x9fd3598 | 0x1
0x9fd359c | 0
0x9fd35a0 | 0x8
0x9fd35a4 | 0x307a220 -> 0x6cb308
0x9fd35a8 | 0x1d69db8 -> 0
0x9fd35e0 | 0xa50
0x9fd35e4 | 0x9fd3604 -> 0x9fd3634
0x9fd35e8 | 0x49bb03 -> 0x83fc4589
0x9fd35e8  ScriptEnviroment::ScriptEnviroment()(0x49c250)
0x9fd35ec | 0x1c31018 -> 0
0x9fd35f0 | 0x1d8d9f0 -> 0
0x9fd35f4 | 0x1c31018 -> 0
0x9fd35f8 | 0x8
0x9fd35fc | 0x22ad3d0 -> 0x6cb9e0
0x9fd3600 | 0x19820a50
0x9fd3604 | 0x9fd3634 -> 0x9fd3654 \\\\\\ stack frame //////
0x9fd3608 | 0x4646c4 -> 0x8bf44589 <-- ret
0x9fd3608  ScriptEnviroment::ScriptEnviroment()(0x49c250)
0x9fd360c | 0x6ceff0 -> 0x1f72300
0x9fd3610 | 0x307a220 -> 0x6cb308
0x9fd3614 | 0x1982
0x9fd3618 | 0xffffffff
0x9fd361c | 0
0x9fd3620 | 0x316ebc8 -> 0x20000
0x9fd3624 | 0x9fd3634 -> 0x9fd3654
0x9fd3628 | 0x601271 -> 0x5590c3c9
0x9fd362c | 0x1c31018 -> 0
0x9fd3630 | 0
0x9fd3634 | 0x9fd3654 -> 0x9fd3684 \\\\\\ stack frame //////
0x9fd3638 | 0x464669 -> 0x5590c3c9 <-- ret
0x9fd3638  ScriptEnviroment::ScriptEnviroment()(0x49c250)
0x9fd363c | 0x6ceff0 -> 0x1f72300
0x9fd3640 | 0x307a220 -> 0x6cb308
0x9fd3644 | 0x1d69db8 -> 0
0x9fd3648 | 0x8
0x9fd364c | 0x22ad3d0 -> 0x6cb9e0
0x9fd3650 | 0
0x9fd3654 | 0x9fd3684 -> 0x9fd36a4 \\\\\\ stack frame //////
0x9fd3658 | 0x4d3514 -> 0x44c71aeb <-- ret
0x9fd3658  MoveEvent::EquipItem(Player*, Item*, slots_t)(0x4d3482)
0x9fd365c | 0x6ceff0 -> 0x1f72300
0x9fd3660 | 0x307a220 -> 0x6cb308
0x9fd3664 | 0xa50
0x9fd3668 | 0xffffffff
0x9fd366c | 0x9fd36a0 -> 0x1f1f328
0x9fd3670 | 0x9fd367c -> 0x1e66eb4
0x9fd3674 | 0x9fd3684 -> 0x9fd36a4
0x9fd3678 | 0x1ecea08 -> 0x6cc934
0x9fd367c | 0x1e66eb4 -> 0
0x9fd3680 | 0x1d69db8 -> 0
0x9fd3684 | 0x9fd36a4 -> 0x9fd36d4 \\\\\\ stack frame //////
0x9fd3688 | 0x4d3f12 -> 0x8bfc4589 <-- ret
0x9fd3688  MoveEvent::fireEquip(Player*, Item*, slots_t)(0x4d3ec2)
0x9fd368c | 0x22ad008 -> 0x6cb7e0
0x9fd3690 | 0x307a220 -> 0x6cb308
0x9fd3694 | 0x8
0x9fd3698 | 0x66c98c -> 0x9090c3c9
0x9fd369c | 0x9fd36b3 -> 0x7a22002
0x9fd36a0 | 0x1f1f328 -> 0x1
0x9fd36a4 | 0x9fd36d4 -> 0x9fd37a4 \\\\\\ stack frame //////
0x9fd36a8 | 0x4d25d4 -> 0xebf04589 <-- ret
0x9fd36a8  MoveEvents::onPlayerEquip(Player*, Item*, slots_t, bool)(0x4d2560)
0x9fd36ac | 0x1ecea08 -> 0x6cc934
0x9fd36b0 | 0x22ad008 -> 0x6cb7e0
0x9fd36b4 | 0x307a220 -> 0x6cb308
0x9fd36b8 | 0x8
0x9fd36bc | 0x9fd3a78 -> 0x9fd3dd8
0x9fd36c0 | 0x1d69db8 -> 0
0x9fd36c4 | 0x9fd36e4 -> 0x307a220
0x9fd36c8 | 0x1ecea08 -> 0x6cc934
0x9fd36cc | 0x2
0x9fd36d0 | 0x10f6684
0x9fd36d4 | 0x9fd37a4 -> 0x9fd3824 \\\\\\ stack frame //////
0x9fd36d8 | 0x4f0daa -> 0x147d83 <-- ret
0x9fd36d8  Player::postAddNotification(Thing*, int, cylinderlink_t)(0x4f0d24)
0x9fd36dc | 0x1e66e78 -> 0x6ca28c
0x9fd36e0 | 0x22ad008 -> 0x6cb7e0
0x9fd36e4 | 0x307a220 -> 0x6cb308
0x9fd36e8 | 0x8
0x9fd36ec | 0x1
0x9fd36f0 | 0x198117f4
0x9fd36f4 | 0x9fd3714 -> 0x9fd3724
0x9fd36f8 | 0x4d49e2 -> 0x275c084
0x9fd36f8  NetworkMessage::AddItem(Item const*)(0x4d4952)
0x9fd3728  ProtocolGame::sendUpdateInventoryItem(slots_t, Item const*)(0x504d80)
0x9fd373c  Player::postAddNotification(Thing*, int, cylinderlink_t)(0x4f0d24)
0x9fd3748  Player::onUpdateInventoryItem(slots_t, Item*, ItemType const&, Item*, ItemType const&)(0x4ebc42)
0x9fd3768  Player::__updateThing(Thing*, unsigned short, unsigned int)(0x4f0452)
 
This report dont say much. Use now rev 632, and wait for Tala :)
 
It's that big because for each crash it grows. The last crash will be in the end of the file.
 
Ok, that's not as important as:
"Also, you can logout with battle mode on =|"

You can log out with IN_FIGHT because of account type 5. It affects your normal character too, but only on the account where the acc. type is high.
 
Status
Not open for further replies.
Back
Top