local min = 50
local max = 50
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_MANADRAIN)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -min, -1, -max)
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end