<?xml version="1.0" encoding="UTF-8"?>
<monster name="Vicious Squire" nameDescription="Vicious Squire" race="blood" experience="900" speed="130" manacost="0">
<health now="1000" max="1000" />
<look type="131" head="97" body="42" legs="52" feet="116" addons="1" corpse="24673" />
<targetchange interval="4000" chance="0"/>
<strategy attack="70" defense="20"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>...
Anybody here have this monsters?
Vicious Square.xml
Renegade Knight.xml
Vile Grandmaster.xml
[Spawn::addMonster] Cannot find "Vicious Square"
Left Vicious Square
Code:[Spawn::addMonster] Cannot find "Vicious Square"
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Vicious Squire" nameDescription="Vicious Squire" race="blood" experience="900" speed="130" manacost="0">
<health now="1000" max="1000" />
<look type="131" head="97" body="42" legs="52" feet="116" addons="1" corpse="24673" />
<targetchange interval="4000" chance="0"/>
<strategy attack="70" defense="20"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-220"/>
<attack name="physical" interval="2000" chance="15" range="7" min="0" max="-110">
<attribute key="shootEffect" value="bolt"/>
</attack>
</attacks>
<defenses armor="30" defense="15">
<defense name="healing" interval="2000" chance="11" min="150" max="200">
<attribute key="areaEffect" value="greenshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="-10"/>
<element earthPercent="50"/>
<element energyPercent="40"/>
<element icePercent="10"/>
<element deathPercent="-20"/>
<element firePercent="30"/>
<element holyPercent="50"/>
</elements>
<immunities>
<immunity invisible="1"/>
<immunity paralyze="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="You as good as dead!"/>
<voice sentence="I ll cut you a bloody grin!"/>
<voice sentence="You are on my deathlist!"/>
<voice sentence="Your stuff will be mine soon!"/>
<voice sentence="For hurting me, my sire will kill you!"/>
</voices>
<loot>
<item id="2148" countmax="100" chance="8000"/> <!-- gold coin -->
<item id="2666" countmax="2" chance="1500"/> <!-- meat -->
<item id="2543" countmax="10" chance="900"/> <!-- bolts -->
<item id="7591" countmax="1" chance="700"/> <!-- g h potion -->
<item id="2661" chance="410"/> <!-- scarf -->
<item id="2381" chance="850"/> <!-- halberd -->
<item id="2455" chance="1340"/> <!-- crossbow -->
<item id="2391" chance="440"/> <!-- war hammer -->
<item id="2164" chance="340"/> <!-- m ring -->
<item id="2114" chance="180"/> <!-- piggy bank -->
<item id="2515" chance="360"/> <!-- guardian shield -->
<item id="2477" chance="240"/> <!-- knight legs -->
<item id="2475" chance="280"/> <!-- leopard armor -->
<item id="2150" chance="340"/> <!-- small amethyst -->
<item id="2145" chance="320"/> <!-- small diamond -->
<item id="2149" chance="310"/> <!-- small emerald -->
</loot>
</monster>
Lua:<?xml version="1.0" encoding="UTF-8"?> <monster name="Vicious Squire" nameDescription="Vicious Squire" race="blood" experience="900" speed="130" manacost="0"> <health now="1000" max="1000" /> <look type="131" head="97" body="42" legs="52" feet="116" addons="1" corpse="24673" /> <targetchange interval="4000" chance="0"/> <strategy attack="70" defense="20"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="0" max="-220"/> <attack name="physical" interval="2000" chance="15" range="7" min="0" max="-110"> <attribute key="shootEffect" value="bolt"/> </attack> </attacks> <defenses armor="30" defense="15"> <defense name="healing" interval="2000" chance="11" min="150" max="200"> <attribute key="areaEffect" value="greenshimmer"/> </defense> </defenses> <elements> <element physicalPercent="-10"/> <element earthPercent="50"/> <element energyPercent="40"/> <element icePercent="10"/> <element deathPercent="-20"/> <element firePercent="30"/> <element holyPercent="50"/> </elements> <immunities> <immunity invisible="1"/> <immunity paralyze="1"/> </immunities> <voices interval="5000" chance="10"> <voice sentence="You as good as dead!"/> <voice sentence="I ll cut you a bloody grin!"/> <voice sentence="You are on my deathlist!"/> <voice sentence="Your stuff will be mine soon!"/> <voice sentence="For hurting me, my sire will kill you!"/> </voices> <loot> <item id="2148" countmax="100" chance="8000"/> <!-- gold coin --> <item id="2666" countmax="2" chance="1500"/> <!-- meat --> <item id="2543" countmax="10" chance="900"/> <!-- bolts --> <item id="7591" countmax="1" chance="700"/> <!-- g h potion --> <item id="2661" chance="410"/> <!-- scarf --> <item id="2381" chance="850"/> <!-- halberd --> <item id="2455" chance="1340"/> <!-- crossbow --> <item id="2391" chance="440"/> <!-- war hammer --> <item id="2164" chance="340"/> <!-- m ring --> <item id="2114" chance="180"/> <!-- piggy bank --> <item id="2515" chance="360"/> <!-- guardian shield --> <item id="2477" chance="240"/> <!-- knight legs --> <item id="2475" chance="280"/> <!-- leopard armor --> <item id="2150" chance="340"/> <!-- small amethyst --> <item id="2145" chance="320"/> <!-- small diamond --> <item id="2149" chance="310"/> <!-- small emerald --> </loot> </monster>
Yes. in the link have this monsterIs Vicious Squire - Vicious Square?
Yes. in the link have this monster