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Scripting Service {Free} {HTML,CSS,PHP,LUA}

storken96

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My free scripting service


What I'm able to help you with:
I can help you with HTML, CSS, PHP,Lua.

Why I'm doing this for free:
Because I learn more and I help people.
I think this is a great idea if you want to learn more
about the script languages.

Requesting:
Write a detailed PM about what you want me to do.
I will respond as fast as I can with delivery details.

I'm currently also learning:
C++.


Looking forward to hearing from you!

Best regards
 
Last edited:
Hello! I request one npc.

This npc will make you a sorcerer if you have level 8.

That's all :p no city or 4 vocs, only sorcerer.
 
sorcerer estrella.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Sorcerer Estrella" script="data/npc/scripts/iodsorcerer.lua" walkinterval="20000" floorchange="0">
    <health now="100" max="100"/>
    <look type="149" head="59" body="132" legs="94" feet="114" addons="3"/>
    	<parameters>
		<parameter key="message_greet" value="Hi |PLAYERNAME|. are you interested in sorcerer vocation, {Ok}?."/>
	</parameters>
</npc>


iodsorcerer.lua
PHP:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
 
function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid)			npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)			npcHandler:onCreatureSay(cid, type, msg) end
function onThink()					npcHandler:onThink() end
 
item = 'You do not have the required Level or You Already have a Vocation!.'
done = 'Congratulations now you are sorcerer, Go to the dungeon and take your items and hunt.'
 
function creatureSayCallback(cid, type, msg)
	if(not npcHandler:isFocused(cid)) then
		return false
	end
 
	if msgcontains(msg, 'ok') then
		selfSay('Do you Want to become a sorcerer?', cid)
	elseif msgcontains(msg, 'yes') then
                        if(getPlayerLevel(cid) > 1) then                   
			selfSay('Say it Proudly: Yes, I Want to Become a sorcerer!', cid)
			talk_state = 1
		else
			selfSay('You do not have the required Level or You Already have a Vocation!.', cid)
			talk_state = 0
		end
	elseif msgcontains(msg, 'sorcerer') and talk_state == 1 then
		talk_state = 0
                if getCreatureStorage(cid, 43211) == 1 == FALSE then
			selfSay(done, cid)
			doPlayerSetVocation(cid, 1)
                        setPlayerStorageValue(cid, 43211,1)
                        doSendMagicEffect(getCreaturePosition(cid), 14)
		else
			selfSay(item, cid)
		end
	elseif msgcontains(msg, 'no') and (talk_state >= 1 and talk_state <= 5) then
		selfSay('Ok than.')
		talk_state = 0
	end
	return true
end
 
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())

script:dualshock3
 
I need a script that draws from several storage id and shows the selected text and that there was no repetition in choosing. Example : when i click set my storage 250 and show text Congratulations you won xxx!, storage 200 and show text Congratulations you won x...
 
Top 5 killers on the website and they gain x premium points each week.
Working on it , will send it to you

need a script that draws from several storage id and shows the selected text and that there was no repetition in choosing. Example : when i click set my storage 250 and show text Congratulations you won xxx!, storage 200 and show text Congratulations you won x...
Could you explain a little more please
 
I need a script that draws from several storage id and shows the selected text and that there was no repetition in choosing. Example : when i click set my storage 250 and show text Congratulations you won xxx!, storage 200 and show text Congratulations you won x...

That doesn't require storages?
Just a table.
 
K so this script might be a little complicated but bear with me.
I need a script that when 4 people stand in tile, and flip switch, they are teleported to X coordinates. Then, if they are in the dungeon, noone else can enter untill they leave. When they enter the dungeon, I need monsters to spawn only once. Then, an internal timer starts that after X minutes, if they are still in the dungeon, theyh are teleported out. And finally, I need that when they leave the dungeon after beating the final boss and using teleport, they cannot enter again for 3 hours.
 
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