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Server CPU Eater

ugurdrahs

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Hi otlanders,

I have a question about Cpu usage in hosting a Ot server.

Does anyone know, which things in the server eat the most cpu?
What could be the reason why there could be much cpu usage?
What files/scripts does use alot of cpu, and can be better disabled to have less cpu usage.

Repp+
thank you
 
Last edited:
1.Fun server why?:Level is gaining in hundreds,thousands or even ten thousends it makes loops so when 20 players or more each gaine 5-30k levels + spells + skills it cost much CPU.
2.Long effects of spells why?:If exhausted is 1second and e.g:animation takes 3 seconds when 20 players spam with spells it can make hudge usage even up to 2ghz+ for second or two.
3.Low exhausted why?:Of course more frequently used spells ;].
I think those things are important.
 
You got a "processor eater" called "Globalevents" ;)
Using for example effect texts/effects above tiles with 0.3 - 1 second and if you got alot of texts/effects it will take alot.
Also events/autocasts etc is placed in globalevents.

Almost every script everywhere do their job to "eat up" your processor so try to get so small scripts as possible and don't have non needed scripts running.
 
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