johanivarsson
New Member
- Joined
- Nov 21, 2010
- Messages
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What do you mean by 'Product' => 'Donation for VipHera',?? what should i type there ??? Ill repp anyone that can help me!
same for me, i bought one item on my GOD to try the system and my chat is getting spammed with 00:03 Sorry, you don't have enough space on container to receive >> 100 Crystal Coins << i even relogged and it is still spamming me!!
post your globalevents shop.lua what distro u are using?
function onThink(interval, lastExecution, thinkInterval)
local result = db.getResult("SELECT * FROM shop_history WHERE `processed` = 0;")
if(result:getID() ~= -1) then
while(true) do
cid = getCreatureByName(tostring(result:getDataString("player")))
product = tonumber(result:getDataInt("product"))
itemr = db.getResult("SELECT * FROM shop_offer WHERE `id` = "..product..";")
if isPlayer(cid) then
local id = tonumber(itemr:getDataInt("item"))
local tid = tonumber(result:getDataInt("id"))
local count = tonumber(itemr:getDataInt("count"))
local tipe = tonumber(itemr:getDataInt("type"))
local productn = tostring(itemr:getDataString("name"))
if isInArray({5,8},tipe) then
if getPlayerFreeCap(cid) >= getItemWeightById(id, count) then
if isContainer(getPlayerSlotItem(cid, 3).uid) then
received = doAddContainerItem(getPlayerSlotItem(cid, 3).uid, id,count)
if received then
doPlayerSendTextMessage(cid,19, "You have received >> "..productn.." << from our shop system")
db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";")
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough space on container to receive >> "..productn.." <<")
end
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have a container to receive >> "..productn.." <<")
end
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough capacity to receive >> "..productn.." << (You need: "..getItemWeightById(id, count).." Capacity)")
end
elseif isInArray({6,7},tipe) then
if tipe == 6 then
bcap = 8
bid = 1987
elseif tipe == 7 then
bcap = 20
bid = 1988
end
if isItemRune(id) then
count = 1
end
if getPlayerFreeCap(cid) >= (getItemWeightById(1987, 1) + getItemWeightById(id,count * bcap)) then
local bag = doCreateItemEx(bid, 1)
for i = 1,bcap do
doAddContainerItem(bag, id, count)
end
received = doPlayerAddItemEx(getPlayerSlotItem(cid, 3).uid, bag)
if received == RETURNVALUE_NOERROR then
doPlayerSendTextMessage(cid,19, "You have received >> "..productn.." << from our shop system")
db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";")
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough space to receive >> "..productn.." <<")
end
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough capacity to receive >> "..productn.." << (You need: "..getItemWeightById(id, count).." Capacity)")
end
end
end
itemr:free()
if not(result:next()) then
break
end
end
result:free()
end
return true
end
<globalevent name="shop" interval="30" script="shop.lua"/>
Fatal error: Uncaught exception 'PDOException' with message 'SQLSTATE[42S22]: Column not found: 1054 Unknown column 'product' in 'field list'' in C:\xampp\htdocs\gifts\gifts.php:285 Stack trace: #0 C:\xampp\htdocs\gifts\gifts.php(285): PDO->query('INSERT INTO sho...') #1 C:\xampp\htdocs\system\pages\gifts.php(2): include('C:\xampp\htdocs...') #2 C:\xampp\htdocs\system\application\controllers\p.php(13): include('C:\xampp\htdocs...') #3 [internal function]: p->v('gifts', 'buy', '24', 'send') #4 C:\xampp\htdocs\system\codeigniter\CodeIgniter.php(236): call_user_func_array(Array, Array) #5 C:\xampp\htdocs\index.php(165): require_once('C:\xampp\htdocs...') #6 {main} thrown in C:\xampp\htdocs\gifts\gifts.php on line 285
Error
If people donate with paypal, how do they recieve the points instantly? Right now I have to do each transaction manually and add the points myself.
function onThink(interval, lastExecution, thinkInterval)
local result = db.getResult("SELECT * FROM shop_history WHERE `processed` = 0;")
if(result:getID() ~= -1) then
while(true) do
cid = getCreatureByName(tostring(result:getDataString("player")))
product = tonumber(result:getDataInt("product"))
itemr = db.getResult("SELECT * FROM shop_offer WHERE `id` = "..product..";")
if isPlayer(cid) then
local id = tonumber(itemr:getDataInt("item"))
local tid = tonumber(result:getDataInt("id"))
local count = tonumber(itemr:getDataInt("count"))
local tipe = tonumber(itemr:getDataInt("type"))
local productn = tostring(itemr:getDataString("name"))
if isInArray({5,8},tipe) then
if getPlayerFreeCap(cid) >= getItemWeightById(id, count) then
if isContainer(getPlayerSlotItem(cid, 3).uid) then
received = doAddContainerItem(getPlayerSlotItem(cid, 3).uid, id,count)
if received then
doPlayerSendTextMessage(cid,19, "You have received >> "..productn.." << from our shop system")
db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";")
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough space on container to receive >> "..productn.." <<")
end
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have a container to receive >> "..productn.." <<")
end
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough capacity to receive >> "..productn.." << (You need: "..getItemWeightById(id, count).." Capacity)")
end
elseif isInArray({6,7},tipe) then
if tipe == 6 then
bcap = 8
bid = 1987
elseif tipe == 7 then
bcap = 20
bid = 1988
end
if isItemRune(id) then
count = 1
end
if getPlayerFreeCap(cid) >= (getItemWeightById(1987, 1) + getItemWeightById(id,count * bcap)) then
local bag = doCreateItemEx(bid, 1)
for i = 1,bcap do
doAddContainerItem(bag, id, count)
end
received = doPlayerAddItemEx(getPlayerSlotItem(cid, 3).uid, bag)
if received == RETURNVALUE_NOERROR then
doPlayerSendTextMessage(cid,19, "You have received >> "..productn.." << from our shop system")
db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";")
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough space to receive >> "..productn.." <<")
end
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough capacity to receive >> "..productn.." << (You need: "..getItemWeightById(id, count).." Capacity)")
end
end
end
itemr:free()
if not(result:next()) then
break
end
end
result:free()
end
return true
end
[1:21:42.964] [Error - GlobalEvent Interface]
[1:21:42.964] data/globalevents/scripts/shop.luanThink
[1:21:42.964] Description:
[1:21:42.964] (luaDoPlayerAddItemEx) Player not found
Took It From Polat Alemdarfunction onThink(interval, lastExecution, thinkInterval)
local result = db.getResult("SELECT * FROM shop_history WHERE `processed` = 0;")
if(result:getID() ~= -1) then
while(true) do
cid = getCreatureByName(tostring(result:getDataString("player")))
product = tonumber(result:getDataInt("product"))
itemr = db.getResult("SELECT * FROM shop_offer WHERE `id` = "..product..";")
if isPlayer(cid) then
local id = tonumber(itemr:getDataInt("item"))
local tid = tonumber(result:getDataInt("id"))
local count = tonumber(itemr:getDataInt("count"))
local tipe = tonumber(itemr:getDataInt("type"))
local productn = tostring(itemr:getDataString("name"))
if isInArray({5,8},tipe) then
if getPlayerFreeCap(cid) >= getItemWeightById(id, count) then
if isContainer(getPlayerSlotItem(cid, 3).uid) then
received = doAddContainerItem(getPlayerSlotItem(cid, 3).uid, id,count)
if received then
doPlayerSendTextMessage(cid,19, "You have received >> "..productn.." << from our shop system")
db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";")
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough space on container to receive >> "..productn.." <<")
end
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have a container to receive >> "..productn.." <<")
end
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough capacity to receive >> "..productn.." << (You need: "..getItemWeightById(id, count).." Capacity)")
end
elseif isInArray({6,7},tipe) then
if tipe == 6 then
bcap = 8
bid = 1987
elseif tipe == 7 then
bcap = 20
bid = 1988
end
if isItemRune(id) then
count = 1
end
if getPlayerFreeCap(cid) >= (getItemWeightById(1987, 1) + getItemWeightById(id,count * bcap)) then
local bag = doCreateItemEx(bid, 1)
for i = 1,bcap do
doAddContainerItem(bag, id, count)
end
received = doPlayerAddItemEx(getPlayerSlotItem(cid, 3).uid, bag)
if received == RETURNVALUE_NOERROR then
doPlayerSendTextMessage(cid,19, "You have received >> "..productn.." << from our shop system")
db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";")
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough space to receive >> "..productn.." <<")
end
else
doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough capacity to receive >> "..productn.." << (You need: "..getItemWeightById(id, count).." Capacity)")
end
end
end
itemr:free()
if not(result:next()) then
break
end
end
result:free()
end
return true
end
Post ur Shop System if it's WOrking Fine.<globalevent name="shop" interval="30" script="shop.lua" />