Skill Limit (Fist) On Source [TFS 1.3]

delita123

Member
Joined
Mar 7, 2017
Messages
99
Reaction score
23
Hey friends, how are you?

I have a small problem .. I have a custom class on my server that uses Gloves as weapons and its damage is based on the user's fist skill.
35338
I have implemented a system in source so that the game recognizes fist weapons.

35337

It works perfectly, my fist skill increases as I attack. But I noticed that when you get to a certain number (32) this skill stops increasing and gets stuck at 0% of the bar. (I increased the rates for skill x500 but nothing changed.)
35335

Could you help me get this lock on source? and put it the same way sword fighting is for a knight for example?

Thanks in advance!
 

Attachments

oen432

Intermediate OT User
Joined
Oct 3, 2014
Messages
371
Reaction score
345
Location
Poland
Don't you have to create new char when you change skill multiplier for vocations? I'm 99% sure that's the case.
P.S. Wrong category.
 
OP
delita123

delita123

Member
Joined
Mar 7, 2017
Messages
99
Reaction score
23
I'll test, thanks for the help. So the changes do not affect players already created?
 
Top