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Skill Limit (Fist) On Source [TFS 1.3]

Dohko

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Joined
Mar 7, 2017
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Hey friends, how are you?

I have a small problem .. I have a custom class on my server that uses Gloves as weapons and its damage is based on the user's fist skill.
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I have implemented a system in source so that the game recognizes fist weapons.

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It works perfectly, my fist skill increases as I attack. But I noticed that when you get to a certain number (32) this skill stops increasing and gets stuck at 0% of the bar. (I increased the rates for skill x500 but nothing changed.)
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Could you help me get this lock on source? and put it the same way sword fighting is for a knight for example?

Thanks in advance!
 

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Don't you have to create new char when you change skill multiplier for vocations? I'm 99% sure that's the case.
P.S. Wrong category.
 
I'll test, thanks for the help. So the changes do not affect players already created?
 
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